silente
Hi all,
this is my first post in this forum. i have found very interesting and useful info till now, but nothing really connected to my doubt. So hope you can help me.
I have modeled a F3 car on the base of data i had from my previous experience as race engineer.
I have found very good insight reading throug the rf modding tutorial from Bristow when it was on the RSC forum, but still have some confusion about how rf calculate aero forces.
I have modeled correctly downforce for different wings/rideheight settings and i am now quite happy with that, althoug it has been somehow a trial and error procedure, since i didn't find the right info to do it "scientifically".
Now i have the same problem for drag. I could make it right trying different settings untill the speed is finally correct, but i would like to understand where i am doing wrong instead and to be able to do it properly next time.
Doing the calculations as show in Bristow posts and checking them with Carfactory, i should have a too low drag force in all the configurations; but instead my speed is too low, although the engine power is correct. So i guess i am missing something in the aero modeling, since with the forces i find from my calculation, i should have even a too high top speed instead.
My suspect is that there is something wrong with the ride height also, but honestly i don't think it could justify the big difference i am finding. Or maye anykind of drivetrain efficiency factor i am ignoring? i didn't find any number referring to it in my files.
can anybody point me on same concrete reference on how to deal this topic or help me to shed some light?
I think i have summed up all the drag influencig factors, because my results are anywaz very close to that showd by carfactory; the problem is that also carfactory results seem to be wrong...
Thanks!
this is my first post in this forum. i have found very interesting and useful info till now, but nothing really connected to my doubt. So hope you can help me.
I have modeled a F3 car on the base of data i had from my previous experience as race engineer.
I have found very good insight reading throug the rf modding tutorial from Bristow when it was on the RSC forum, but still have some confusion about how rf calculate aero forces.
I have modeled correctly downforce for different wings/rideheight settings and i am now quite happy with that, althoug it has been somehow a trial and error procedure, since i didn't find the right info to do it "scientifically".
Now i have the same problem for drag. I could make it right trying different settings untill the speed is finally correct, but i would like to understand where i am doing wrong instead and to be able to do it properly next time.
Doing the calculations as show in Bristow posts and checking them with Carfactory, i should have a too low drag force in all the configurations; but instead my speed is too low, although the engine power is correct. So i guess i am missing something in the aero modeling, since with the forces i find from my calculation, i should have even a too high top speed instead.
My suspect is that there is something wrong with the ride height also, but honestly i don't think it could justify the big difference i am finding. Or maye anykind of drivetrain efficiency factor i am ignoring? i didn't find any number referring to it in my files.
can anybody point me on same concrete reference on how to deal this topic or help me to shed some light?
I think i have summed up all the drag influencig factors, because my results are anywaz very close to that showd by carfactory; the problem is that also carfactory results seem to be wrong...
Thanks!