palindnilap
I have never been able to make the AI use another tire compound at the start of the race than the first one listed in the tire .tbc file. When they pit, they seem to choose the one I specified in their specific setup file, but at the start of the race they always have the first one listed.
To be sure of that, I set the AIGripMult to a low value like 0.1, and sure, the AI then can't even get off the start line, but only if I update the first coumpound.
I have read elsewhere that the AI used the Softness parameter for deciding which compound to use. This would make sense, but it doesn't seem to work. I have set the Softness parameter of the first compound to extreme values like 1e10 or 1e-10, and it is still the compound that the AI uses. Maybe there is another parameter that needs to be set in order to have the Softness parameter work.
So, did anybody manage either
- Having the AI use another compound than the first one listed in the .tbc file ?
- Having the Softness parameter actually do anything ?
To be sure of that, I set the AIGripMult to a low value like 0.1, and sure, the AI then can't even get off the start line, but only if I update the first coumpound.
I have read elsewhere that the AI used the Softness parameter for deciding which compound to use. This would make sense, but it doesn't seem to work. I have set the Softness parameter of the first compound to extreme values like 1e10 or 1e-10, and it is still the compound that the AI uses. Maybe there is another parameter that needs to be set in order to have the Softness parameter work.
So, did anybody manage either
- Having the AI use another compound than the first one listed in the .tbc file ?
- Having the Softness parameter actually do anything ?