Kendo1978
After much playing around with settings in different files (AIW, HDV, RCD) I still haven't got it quite to how I would like.
I think I spend more time tweaking AI values in this game in Notepad++ then I ever do racing
I think my biggest 2 issues are:
- From the start of a race they are damned slow out of the starting blocks despite them totally kicking my ass in Qualifying and I will find myself in the bottom half of the grid. Many times I qualify stone wall last but once the race starts I can get into the top 10 within a few laps. However, when the lights go Green I can usually make up a lot of places by the first corner and am very fast in the opening laps. The AI then usually starts beating my quick laps as the race goes on (Fuel/Tire wear?). So basically I find the AI too slow at the start of a race but they set a good pace once the race has got going.
- If the AI car is behind me and I'm struggling a train piles up behind me, quite handy if I'm first because I can still win the race, they seem scared to try and put a move on me. I've tried tweaking aggression but then I just get rear ended for my troubles at the next corner...
My main mod I play with here is RF3. I like open wheelers and it's about the right sort of pace and learning curve for me as I use a pad and not a wheel.
Determined to have one last crack at this before RF2 hits
I think I spend more time tweaking AI values in this game in Notepad++ then I ever do racing
I think my biggest 2 issues are:
- From the start of a race they are damned slow out of the starting blocks despite them totally kicking my ass in Qualifying and I will find myself in the bottom half of the grid. Many times I qualify stone wall last but once the race starts I can get into the top 10 within a few laps. However, when the lights go Green I can usually make up a lot of places by the first corner and am very fast in the opening laps. The AI then usually starts beating my quick laps as the race goes on (Fuel/Tire wear?). So basically I find the AI too slow at the start of a race but they set a good pace once the race has got going.
- If the AI car is behind me and I'm struggling a train piles up behind me, quite handy if I'm first because I can still win the race, they seem scared to try and put a move on me. I've tried tweaking aggression but then I just get rear ended for my troubles at the next corner...
My main mod I play with here is RF3. I like open wheelers and it's about the right sort of pace and learning curve for me as I use a pad and not a wheel.
Determined to have one last crack at this before RF2 hits