Denstjiro
Hi all
In our league we are currently experimenting with patching surtain tracks to prevent cutting corners.
At the moment we are placing poles on hazardous areas (imola chicanes for example) which would stop anyone jumping the curbs or otherwise have 'experimental lines' (we have a 2wheel-on-tarmack rule)
However this brings up another issue, drivers might accidently drive into the poles and wreck their car, possibly catapulting themselfes into traffic as well.
As a league we realy dont want another season of having to ask the stewards to invest loads of time checking on driving behaviour but we dont want to put drivers at risk either.
So my question is this, what is possible?
For example is it possible to make the poles less 'hard' so to say. in such way that it has less impact but still would force people to avoid them.
Or anything else?
I've come across something a long while ago where one could put markers on the track itself which would function as 'edges' and going over it the server would give a stop and go penalty. cannot find it for the life of me!
(for all i know it was in life for speed or something hehe)
Anyways, any help or tips would be very much appreciated
In our league we are currently experimenting with patching surtain tracks to prevent cutting corners.
At the moment we are placing poles on hazardous areas (imola chicanes for example) which would stop anyone jumping the curbs or otherwise have 'experimental lines' (we have a 2wheel-on-tarmack rule)
However this brings up another issue, drivers might accidently drive into the poles and wreck their car, possibly catapulting themselfes into traffic as well.
As a league we realy dont want another season of having to ask the stewards to invest loads of time checking on driving behaviour but we dont want to put drivers at risk either.
So my question is this, what is possible?
For example is it possible to make the poles less 'hard' so to say. in such way that it has less impact but still would force people to avoid them.
Or anything else?
I've come across something a long while ago where one could put markers on the track itself which would function as 'edges' and going over it the server would give a stop and go penalty. cannot find it for the life of me!
(for all i know it was in life for speed or something hehe)
Anyways, any help or tips would be very much appreciated