Anyone try the RadeonPro RFactor graphics update?

Spinelli

Been wanting to ask for a while, and couldn't find anything online.

The new version of RadeonPro has the ability to add Ambient Occlusion but it only supports some games. I was therefore EXTREMELY surprised when I saw RFactor amongst this small list of supported games.

From RadeonPro:
"New: Ambient Occlusion support (DirectX 9/10/10.1/11). Please bear in mind that not all games can be forced to use Ambient Occlusion. RadeonPro currently supports Horizon Based Ambient Occlusion (HBAO) and Volumetric Ambient Occlusion, different algorithms might be added in future. A list of supported games can be seen at end of changelog (see complete listing at Program Settings/Ambient Occlusion), the list will be updated based on author's tests and also based on feedback from users that have access to Ambient Occlusion debugging tool (TBD)."

RFactor is on that list.
 
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I use RadeonPro and wasn't aware of this. I wonder if there is a performance hit from using these effects?
 
Ambient Occlusion for RFactor 1....No one has tried this??...
 
A pretty "next gen" graphics feature being compatible with an older, still very much played game.....has nobody tried this???.....
 

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