BOZ Sprint 2010 and ASCS 2015 Mods AI FINALLY FIXED!! PLEASE READ!!! I WILL EXPLAIN

Rowdy_Burns

Hey this is Rowdy_Burns aka Tony haha....I, like many many many others, was angry that when i wanted to do some offline racing in BOZ just to drive and have a good race that was absolutely not an option. So, FIXED THE AI .hdv and PLR files, along with a few other things will show you if i can upload these changes they are very drastic but i can have a field of 24 cars on 110 to 120% and they will race from pace lap to checkered flag with no crashing, but whats even better THEY RUN 14 SEC LAPS AT KNOXVILLE!! along with being able to work on 80% of tracks, but just test them with the BRLTACKY and BRLSLICK tracks first..In my races they will go 3-4 wide down the straightaways and 2-3 wide in the turns. They sometimes can be a little aggressive but it works. So, if ANYONE wants to see what i have and see some videos just let me know and i will either upload them or email them to you......and not this is not one of those stupid little fixes that doesnt really help this is a MAJOR MAJOR GAME SOLVER!!!! all you have to do is watch the videos youll see..I swear that this is worth checking out..Ive spent months just give me a shot..I mean my username is Rowdy effin Burns hahaha
 
I just wanted to know if there was an interest but one thing is the .plr file i made changes to wouldnt work for people if i just uploaded it so that i will just find the lines i edited but the AI.hdv file is the main one you need then some tweaking in the plr......If i just post the file on here would everyone be able to get it??
or do i have to do a mediafire thing??
 
....If i just post the file on here would everyone be able to get it??
or do i have to do a mediafire thing??

You have a possibility to upload it here directly. When you write/edit/answer posts, click on "Go Advanced", there you will find the section with "Manage Attchments". ;)
 
Copy and paste this to your Boz2010AI.hdv

You have a possibility to upload it here directly. When you write/edit/answer posts, click on "Go Advanced", there you will find the section with "Manage Attchments". ;)



Copy and paste into the Boz2010AI.hdv file I will upload the changes to the .plr file next




// BozSC HDV file, Please do not use without permission
[GENERAL]
Rules=0
GarageDisplayFlags=32
Mass=623.7
Inertia=(558.630061666667,617.267144166667,201.683333333333)
FuelTankPos=(0,0.1,0.25)
FuelTankMotion=(1000,1)
Notes=""
Symmetric=0
DamageFile=BozSC2010_damage.ini
CGHeight=0.392447824015999
CGRightRange=(0.47,0,0)
CGRightsetting=0
CGRearRange=(0.585,0,0)
CGRearSetting=0
WedgeRange=(-3,1,7)
WedgeSetting=3
WedgePushrod=-0.0015
GraphicalOffset=(0,0.075,0)
Undertray00=(0.34925,0,-1.1)
Undertray01=(-0.34925,0,-1.1)
Undertray02=(0.355,0,1.1)
Undertray03=(-0.355,0,1.1)
UndertrayParams=(750000,15000,0.25)
TireBrand=BozSC2010AI_tyres.tbc
FrontTireCompoundSetting=0
RearTireCompoundSetting=0
FuelRange=(37.85412,0.0,0)
FuelSetting=0
NumPitstopsRange=(0, 0, 0)
NumPitstopsSetting=0
AISlipReaction=(400,100)
AIFuelMult=0.55 // PLR file override for AI fuel usage - only positive value will override, see PLR for default
AITableParams=(60000.00000, 30.00000) // PLR file overrides for (max load, min radius) used when computing performance estimate tables - only positive values will override, see PLR for defaults
AIPerfUsage=(0.98000, 0.37250, 1.02500) // PLR file overrides for (brake power usage, brake grip usage, corner grip usage) used by AI to estimate performance - only positive values will override, see PLR for defaults
AIAimSpeedsPerWP=(20.0, 30.0, 40.0, 50.0, 60.0, 75.0, 90.0, 110.0) // speeds at which to look ahead X number of meters, where X is the position in this list
AICornerReductionBase=110.0 // (pointspeed/this number)= % deceleration we can expect through a point
AIMinPassesPerTick=3 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.15 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.5 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=0.3 // spring rate adjustment for AI physics
AIDamperSlow=0.35 // contribution of average slow damper into simple AI damper
AIDamperFast=0.35 // contribution of average fast damper into simple AI damper
AIDownforceZArm=-0.085 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=1.0 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(1.0, 2.0, 1.0) // torque adjustment to keep AI stable
FeelerFlags=8 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
FeelerOffset=(0.0, 0.0, 0.0) // offset from cg to use when generating feelers
FeelersAtCGHeight=1 // whether corner and side feelers are automatically adjusted to CG height
FeelerFrontLeft=(0.0, 0.0, 0.0) // front-left corner collision feeler
FeelerFrontRight=(0.0, 0.0, 0.0) // front-right corner collision feeler
FeelerRearLeft=(0.0, 0.0, 0.0) // rear-left corner collision feeler
FeelerRearRight=(0.0, 0.0, 0.0) // rear-right corner collision feeler
FeelerFront=(0.064,0.121,-2.14) // front side collision feeler
FeelerRear=(0.064,0.2,2.52) // rear side collision feeler
FeelerRight=(-1.011,0.25,0.07) // right side collision feeler
FeelerLeft=(0.956,0.29,0.07) // left side collision feeler
FeelerTopFrontLeft=(0.0, 0.0, 0.0) // top front-left collision feeler
FeelerTopFrontRight=(0.0, 0.0, 0.0) // top front-right collision feeler
FeelerTopRearLeft=(0.0, 0.0, 0.0) // top rear-left collision feeler
FeelerTopRearRight=(0.0, 0.0, 0.0) // top rear-right collision feeler
FeelerBottom=(0.064,0.349,0.04)

[PITMENU]
StopGo=1
Fuel=1
AllTires=0
FrontRearTires=(0,0)
LeftRightTires=(0,0)
IndividualTires=(1,1,1,1)
FenderFlare=(0,0)
FrontWing=0
RearWing=0
Driver=1
Wedge=0
Radiator=0
Trackbar=0
Pressure=(1,1,1,1)
SpringRubber=(0,0,0,0)
Damage=2
StopGoSimultaneous=0
PressureOnTheFly=1
DamagedTiresonly=0
CompoundRestrictions=0
Preparation=(150,25,0.5,4.5)
FuelTime=(4,2,1,0.5,1)
TireTime=(18,38,9,1)
FenderFlareTime=4.5
FrontWingTime=(15,45)
RearWingTime=(12,50)
DriverTime=(20,3.5,4.5,1)
WedgeTime=3.5
RadiatorTime=8
TrackBarTime=3.5
PressureTime=6
SpringRubberTime=3
Damagetime=(12,8,240,1)

[AIDPENALTIES]
TC=(0,0,0)
ABS=(0,0,0)
Stability=(0,0,0)
Autoshift=(0,0,0,0)
Steering=(0,0,0,0)
Braking=(0,0,0)
Invulnerable=(0,0)
Opposite=(0,0)
Spinrecovery=(0,0)
Autopit=(0,0)
AutoLift=(0,0)
AutoBlip=(0,0)

[LEFTFENDER] // No Fender! Extra 'body aero' point at FW location.
FenderFlareRange=(0,0,0)
FenderFlareSetting=0
FenderCenter=(0.75,1.8,1.1)
FenderDragParams=(0,0,0)
FenderLiftParams=(0,0,0)
FenderSideways=(0)

[RIGHTFENDER] // No Fender! Extra 'body aero' point at RW location.
FenderFlareRange=(0,0,0)
FenderFlareSetting=0
FenderCenter=(-0.75,1.8,1.1)
FenderDragParams=(0,0,0)
FenderLiftParams=(0,0,0)
FenderSideways=(0)

[FRONTWING]
FWRange=(30,1,1)
FWSetting=1
FWMaxheight=0
FWDragParams=(0.09,0,0)
FWLiftParams=(-.25,0,0)
FWdraftLiftMult=1
FWLiftHeight=(0)
FWLiftSideways=(0)
FWLiftPeakYaw=(15,1.07)
//FWLeft=(0,0,1)
//FWRight=(0,0.,1)
FWLeft=(0,0,0)
FWRight=(0,0,0)
FWUp=(0,0,0)
FWDown=(0,0,0)
FWAft=(0,0,0)
FWFore=(0.2,0,0)
FWRot=(0,0,0)
FWCenter=(0,0.6,-0.23) //FWCenter=(0,1.6,0.9)

[REARWING]
RWRange=(20,1,11)
RWSetting=5
RWMaxheight=0
RWDragParams=(-0.08903, 0.024484, 0)
RWLiftParams=(-1.64712, -0.01113, 0)
RWdraftLiftMult=1
RWLiftHeight=(0)
RWLiftSideways=(0)
RWLiftPeakYaw=(15,1.1)
RWLeft=(2.95,0,-.5) // (-1,0.25,0)
RWRight=(2.95,0,-.5) // (1.2,0.33,0)
RWUp=(0,0,0)
RWDown=(0,0,0)
RWAft=(0,0,0)
RWFore=(0,0,0)
RWRot=(5,5,5)
RWCenter=(0,1.8,-.9)

[BODYAERO]
BodyDragBase=(0.3)
BodyDragHeightAvg=(0)
BodyDragHeightDiff=(0)
BodyMaxHeight=(0.21)
BodyLeft=(0.4,0,0)
BodyRight=(0.4,0,0)
BodyUp=(0,-1.5,0)
BodyDown=(0,1.5,0)
BodyAft=(0,0.3,-0.5)
BodyFore=(0,0,0)
BodyRot=(3,2,1)
BodyCenter=(0,0.3,-1.65)
RadiatorRange=(0,2,21)
RadiatorSetting=15
RadiatorDrag=(0.01)
RadiatorLift=(0)
BrakeDuctRange=(0,1,1)
BrakeDuctSetting=50
BrakeDuctDrag=(0)
BrakeDuctLift=(0)

[SUSPENSION]
PhysicalModelFile=BozSC2010_susp.pm
CorrectedInnerSuspHeight=-1
ApplySlowToFastDampers=1
LimitFastDampers=1
AdjustSuspRates=0
AlignWheels=1
CenterWheelsOnBodyX=0
FrontWheelTrack=0 //1.397
RearWheelTrack=0 //1.42
LeftWheelBase=0 // 2.2
RightWheelBase=0 //2.2
SpringBasedAntiSway=1
AllowNoAntiSway=0
FrontAntiswayBase=0
FrontAntiswayRange=(1.11e11, 5.0) //(0,-347.906375025372,15)
FrontAntiswaySetting=1
RearAntiswayBase=0
RearAntiswayRange=(1.11e11, 5.0) //(0,-598.950337543223,15)
RearAntiswaySetting=7
FrontToeInRange=(-0.1,0.1,3)
FrontToeInSetting=0
RearToeInRange=(0.0,0.05,1)
RearToeInSetting=1
LeftCasterRange=(9,0,0)
LeftCasterSetting=0
RightCasterRange=(12,0,0)
RightCasterSetting=0

[CONTROLS]
SteeringFFBMult=0
SteerLockRange=(19,2,11)
SteerLockSetting=5
RearBrakeRange=(.7,0.05,7)
RearBrakeSetting=0
BrakePressureRange=(0.7,0.01,31)
BrakePressureSetting=15
HandbrakePressRange=(1,0,0)
HandbrakePressSetting=0
UpshiftAlgorithm=(0.95,0)
DownshiftAlgorithm=(0.8,0.65,0)
AutoUpshiftGripThresh=0.5
AutoDownshiftGripThresh=0.5
TractionControlGrip=(1,0.2)
TractionControlLevel=(0.3,0.5)
ABS4Wheel=1
ABSGrip=(1.33,0.33)
ABSLevel=(0.4,0.8)
OnboardBrakeBias=1

[ENGINE]
Normal=BozSC2010AI_engine.ini
RestrictorPlate=BozSC2010AI_engine.ini

[DRIVELINE]
ClutchInertia=0.001
ClutchTorque=1710
ClutchWear=0
ClutchFriction=7
BaulkTorque=3847.5
ClutchEngageRate=3
AllowManualOverride=0
SemiAutomatic=1
UpshiftDelay=0.02
UpshiftClutchTime=0.04
UpshiftLiftThrottle=0.2
DownshiftDelay=0.02
DownshiftClutchTime=0.04
DownshiftBlipThrottle=0.8
WheelDrive=REAR
GearFile=BozSC2010AI_gears.ini
AllowGearingChanges=1
AllowFinalDriveChanges=1
FinalDriveSetting=21
ReverseSetting=2
ForwardGears=2
Gear1Setting=0
Gear2Setting=1
DiffPumpTorque=0
DiffPumpRange=(0,0,0)
DiffPumpSetting=0
DiffPowerRange=(1,0.01,1)
DiffPowerSetting=0
DiffCoastRange=(1,0.01,1)
DiffCoastSetting=0
DiffPreloadRange=(1000,0,0)
DiffPreloadSetting=0.5
// Preload4WDEffect=(0.0, 0.0, 0.0) // according to ISI not implemented

[FRONTLEFT]
BumpTravel=-0.01
ReboundTravel=-0.17
BumpStopSpring=5260.34
BumpStopRisingSpring=789051.66
BumpStopDamper=105.21
BumpStopRisingDamper=47343.1
BumpStage2=0.09
ReboundStage2=-0.09
FrictionTorque=4
SpinInertia=0.70947872
SpinInertiaAI=2.0000000
PushrodSpindle=(0,-0.1,0)
PushrodBody=(0,0.3,0)
CamberRange=(1,0.1,1)
CamberSetting=1
PressureRange=(68.94757,1,1)
PressureSetting=1
PackerRange=(0,0,0)
PackerSetting=0
SpringMult=1
SpringRange=(30296.942455,4378.170875,4)
SpringSetting=2
RideHeightRange=(0.127,0,0)
RideHeightSetting=0
DamperMult=1
SlowBumpRange=(2145.0, 1367.0, 6)
SlowBumpSetting=4
FastBumpRange=(1997.0, 96.0, 6)
FastBumpSetting=4
SlowReboundRange=(2145.0, 1367.0, 7)
SlowReboundSetting=4
FastReboundRange=(1997.0, 296.0, 7)
FastReboundSetting=4
BrakeDiscRange=(0.03,0,0)
BrakeDiscSetting=0
BrakeResponseCurve=(-1000,1,10000,100000)
BrakeWearRate=0
BrakeFailure=(0.01,0)
BrakeTorque=2872.015025 //1472
BrakeHeating=0.0020380226757536
BrakeCooling=(0.015,0.00021875)
BrakeGlow=(150.0,400.0)

[FRONTRIGHT]
BumpTravel=-0.01
ReboundTravel=-0.17
BumpStopSpring=5260.34
BumpStopRisingSpring=789051.66
BumpStopDamper=105.21
BumpStopRisingDamper=47343.1
BumpStage2=0.09
ReboundStage2=-0.09
FrictionTorque=4
SpinInertia=0.70947872
SpinInertiaAI=2.0000000
PushrodSpindle=(0,-0.1,0)
PushrodBody=(0,0.3,0)
CamberRange=(-3,0.1,1)
CamberSetting=1
PressureRange=(82.73709,1,1)
PressureSetting=1
PackerRange=(0,0,0)
PackerSetting=0
SpringMult=1
SpringRange=(36951.762185,4378.170875,4)
SpringSetting=2
RideHeightRange=(0.17145,0,0)
RideHeightSetting=0
DamperMult=1
SlowBumpRange=(2145.0, 1367.0, 6)
SlowBumpSetting=4
FastBumpRange=(1997.0, 96.0, 6)
FastBumpSetting=4
SlowReboundRange=(2145.0, 1367.0, 6)
SlowReboundSetting=4
FastReboundRange=(1997.0, 296.0, 6)
FastReboundSetting=4
BrakeDiscRange=(0.0,0,0)
BrakeDiscSetting=0
BrakeResponseCurve=(-1000,1,10000,100000)
BrakeWearRate=0
BrakeFailure=(0.0,0)
BrakeTorque=0
BrakeHeating=0
BrakeCooling=(0.015,0.00015625)
BrakeGlow=(150.0,400.0)


[REARLEFT]
BumpTravel=-0.01
ReboundTravel=-0.23
BumpStopSpring=9307.69
BumpStopRisingSpring=1396153.24
BumpStopDamper=186.15
BumpStopRisingDamper=83769.19
BumpStage2=0.09
ReboundStage2=-0.09
FrictionTorque=9
SpinInertia=1.9203126
SpinInertiaAI=2.0000000
PushrodSpindle=(0,-0.1,0)
PushrodBody=(0,0.3,0)
CamberRange=(0,0.1,1)
CamberSetting=1
PressureRange=(31.026407819257624,3.4473786465841805,4)
PressureSetting=1
PackerRange=(0,0.0127,7)
PackerSetting=3
SpringMult=1
SpringRange=(30296.942455,4378.170875,4)
SpringSetting=2
RideHeightRange=(0.127,0,0)
RideHeightSetting=0
DamperMult=1
SlowBumpRange=(2145.0, 1367.0, 5)
SlowBumpSetting=4
FastBumpRange=(1997.0, 96.0, 5)
FastBumpSetting=4
SlowReboundRange=(2145.0, 1367.0, 14)
SlowReboundSetting=4
FastReboundRange=(1997.0, 296.0, 14)
FastReboundSetting=4
BrakeDiscRange=(0.03,0,0)
BrakeDiscSetting=0
BrakeResponseCurve=(-1000,1,10000,100000)
BrakeWearRate=0
BrakeFailure=(0.01,0)
BrakeTorque=1646.7630075
BrakeHeating=0.00182175576348074
BrakeCooling=(0.015,0.00015625)
BrakeGlow=(150.0,400.0)

[REARRIGHT]
BumpTravel=-0.0504
ReboundTravel=-0.2704
BumpStopSpring=9307.69
BumpStopRisingSpring=1396153.24
BumpStopDamper=186.15
BumpStopRisingDamper=83769.19
BumpStage2=0.09
ReboundStage2=-0.09
FrictionTorque=9
SpinInertia=1.9203126
SpinInertiaAI=2.0000000
PushrodSpindle=(0,-0.1,0)
PushrodBody=(0,0.3,0)
CamberRange=(0,0.1,1)
CamberSetting=1
PressureRange=(44.81592240559435,3.4473786465841805,8)
PressureSetting=3
PackerRange=(0,0,0)
PackerSetting=0
SpringMult=1
SpringRange=(36951.762185,4378.170875,4)
SpringSetting=2
RideHeightRange=(0.17145,0,0)
RideHeightSetting=0
DamperMult=1
SlowBumpRange=(2145.0, 1367.0, 6)
SlowBumpSetting=4
FastBumpRange=(1997.0, 96.0, 6)
FastBumpSetting=4
SlowReboundRange=(2145.0, 1367.0, 7)
SlowReboundSetting=4
FastReboundRange=(1997.0, 296.0, 7)
FastReboundSetting=4
BrakeDiscRange=(0.03,0,0)
BrakeDiscSetting=0
BrakeResponseCurve=(-1000,1,10000,100000)
BrakeWearRate=0
BrakeFailure=(0.01,0)
BrakeTorque=1646.7630075
BrakeHeating=0.00182175576348074
BrakeCooling=(0.015,0.00015625)
BrakeGlow=(150.0,400.0)
 
These are the Lines in your .plr file to change

AI Power Calibration="7" // Adjustments with AI strength (0=none, or add the following: 1=power, 2=gearing, 4=fuel)

AI Tire Model="0.40000" // 0.0 = use AI peak slip, 1.0 = use player's dynamic slip, or a blend between the two (can be overrode in TBC with AITireModel)

AI to AI Collision Rate="25" // Detection rate per second (1-40) for AI-to-AI collisions

Auto Line Smooth="3" // 1 = fastest line, 2 = inside/outside, 3 = fastest and inside/outside

AI Limiter="1.00000" // Range: 0.0 (no limiting) - 1.0 (limiting used to make racing closer but also make more driver differences on flat-out tracks)

AI Mistakes="0.06500" // a range of (intentional) AI mistakes from 0.0 (none) to 1.0 (sometimes). Anything above 1.0 multiplies the frequency

AI Realism="0.09836"
 

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