misterdave
Hi,
fairly new to rfactor modeling but I've been messing around with private mods for years but I am hitting a wall. I can get the car to show in the showroom without any trouble (managed this with 3 different cars) but everytime i'm going to race or test day the game CTD.
When checking my trace log it gives
I've noted that each different car that does this gives the same collisionbodychecksum value.
I've checked for obvious GEN HDV VEH error but nothing stands out.
Any help would be greatly appreciated. Hope its somehting simplei've missed.
fairly new to rfactor modeling but I've been messing around with private mods for years but I am hitting a wall. I can get the car to show in the showroom without any trouble (managed this with 3 different cars) but everytime i'm going to race or test day the game CTD.
When checking my trace log it gives
Code:
game.cpp 1339: Entered Game::Init()
game.cpp 1350: got past replayman init
game.cpp 1352: got past replayfridgeman init
vidman.cpp 1402: Entered VidMan::Init()
ai_db.cpp 3180: Entered AIDatabase::Init()
steward.cpp 6472: Entered Steward::Init()
hwinput.cpp 8061: Entered HWInput::Init()
specialfx.cp 3908: Entered SpecialFX::Init()
dynman.cpp 652: Entered DynMan::Init()
slot.cpp 439: Vehicle GAMEDATA\VEHICLES\TESTMOD\01CAR\01DRIVER.VEH:
slot.cpp 440: CollisionBodyChecksum=-470518080
camera.cpp 4434: Entered CamMan::Init()
sound.cpp 746: Entered Sound::Init()
I've noted that each different car that does this gives the same collisionbodychecksum value.
I've checked for obvious GEN HDV VEH error but nothing stands out.
Any help would be greatly appreciated. Hope its somehting simplei've missed.