Cube Map Help, Please

Daveybird

Hey, I set everything right in 3DSimEd, using cube map add alpha reflect t1, and setting it to the car cube map, and it reflects in 3DSimEd, but it doesn't reflect in game. Any help, please?
 
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Okay, I figured out a bit of the problem. It might have to do with material naming. When I changed my body material from wccarbody to something else, it reflected in game. However, this is a big issue, because I want my cars to be paintable! How can I make them paintable and have reflections?
 
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I fixed it! All I had to do was move the collision box entry in the gen to the bottom of the list! Yay!
 

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