Mee
Hi guys,
I'm the creator of CarStat, a program to get all kinds of stats of a selected car/mod.
I'm working on a new version of CarStat (sneak preview), but I'd like to include a graph that shows the effect of overheated or cold tires.
In the TBC-files there's one line that says:
We now that at the optimal temperature the % of grip is 100 = optimal grip. But with the previously given parameters, how can you calculate how much grip (in %?) you've got when your tire is - for example - 10 degrees overheated?
What's the slope/function of the graph?
A picture says more than a thousand words (I hope):
So is this a linear fuction (1)? Quadratic (2)? Something else?
Does anybody (a developer or someone else?
) know the answer to this?
Thanks!
I'm the creator of CarStat, a program to get all kinds of stats of a selected car/mod.
I'm working on a new version of CarStat (sneak preview), but I'd like to include a graph that shows the effect of overheated or cold tires.
In the TBC-files there's one line that says:
GripTempPress=(2.50, 1.40, 1.00) // Grip effects of being below temp, above temp, and off-pressure (higher number -> faster grip dropoff)
We now that at the optimal temperature the % of grip is 100 = optimal grip. But with the previously given parameters, how can you calculate how much grip (in %?) you've got when your tire is - for example - 10 degrees overheated?
What's the slope/function of the graph?
A picture says more than a thousand words (I hope):

So is this a linear fuction (1)? Quadratic (2)? Something else?
Does anybody (a developer or someone else?
Thanks!