gpfan
Building a mod and found for quit a long time this issue it happens mainly with tires and body materials, they go transparent in cpit view under headlights from other cars.
This only occurs on cpit views!
http://s30.postimg.org/jzxayouo1/screenshot_43.png
http://s30.postimg.org/vdju9w56p/screenshot_44.png
http://s30.postimg.org/5ja1k456p/screenshot_45.png
In another hand on a different camera it seems to not affect as much as the cpit cameras:
http://s30.postimg.org/8en4qz96p/screenshot_46.png
I tried everything possible to debug this issue but found 0 solutions, thats why i´m asking some guidance here on the forum.
Using Fresnel cube map add spec map alpha reflect tex t1 for wccarbody and bump specular map t1 (custom) for tires.
Thanks in advance.
This only occurs on cpit views!
http://s30.postimg.org/jzxayouo1/screenshot_43.png
http://s30.postimg.org/vdju9w56p/screenshot_44.png
http://s30.postimg.org/5ja1k456p/screenshot_45.png
In another hand on a different camera it seems to not affect as much as the cpit cameras:
http://s30.postimg.org/8en4qz96p/screenshot_46.png
I tried everything possible to debug this issue but found 0 solutions, thats why i´m asking some guidance here on the forum.
Using Fresnel cube map add spec map alpha reflect tex t1 for wccarbody and bump specular map t1 (custom) for tires.
Thanks in advance.