Making rfactor plugins

Angus94

not sure if this is the right place, but i'll give it a shot anyway. i'd like to have a go at making a plugin for our game, could someone please tell what software i need to get started

cheers
 
This is the right place. To create an rFactor plugin, you need to download the sample project (containing all required headers and API) here: http://rfactor.net/web/rf1/devcorner/ (rFactor internals plugin). Then you need a C++ compiler (Microsoft Visual Studio is the easiest as that's what ISI and the example use, and there is a free "Express" edition available for download). Your first step then is to try to compile and run the example. Once you get to that point, you can start coding your own plugin. :)
 
thanks man, really appreciate the assistance, didnt think i was ever gonna get any
 
well i managed to get all the items you mention, but its way over my head im afraid, i have no idea what im doing so i think i'll just abandon the whole idea.
 
I'm building a generic SLI-pro, based on the old McLaren F1 dash display: http://www.mclarenelectronics.com/Products/Product/PCU-6D

I'm making some progress in sending telemetry data to my arduino. I've already managed to get shift, rpm leds to blink, lap time and speed.

I have found yellow flag status, but I couldn't find blue flag status. Does anyone know where is it in the source code?

Thanks!
 
I'm building a generic SLI-pro, based on the old McLaren F1 dash display: http://www.mclarenelectronics.com/Products/Product/PCU-6D

I'm making some progress in sending telemetry data to my arduino. I've already managed to get shift, rpm leds to blink, lap time and speed.

I have found yellow flag status, but I couldn't find blue flag status. Does anyone know where is it in the source code?

Thanks!


Hi, Any chance you could share your code? For both the plug in and the arduino, you sound like you have a very similar project to mine, but I cant code my way out of a wet paper bag.
 

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