gibbage
Im starting a project in rFactor and wanted to know the limits of the engine, but I cant find any reference's that tell me these things.
First, whats the texture size limits? Can rFactor accept 2K textures?
Second, whats the polygon count limits? Whats a good poly count for a showcase car?
Thank you for any help on this. Is there a document with all this information available? I cant find it in the SDK or tools.
First, whats the texture size limits? Can rFactor accept 2K textures?
Second, whats the polygon count limits? Whats a good poly count for a showcase car?
Thank you for any help on this. Is there a document with all this information available? I cant find it in the SDK or tools.