MaXyM
Hello
Is there any rule of objects rendering order? Or maybe some way to set rendering order?
Maybe I should give an example.
I have a car model containing windows and light flares of headlighs
Materials of both objects (windows and flares) are of the same type (blend multiply, glass)
Depending on camera angle/distance/fov, windows are sometimes drawn ahead of flare (between flare and camera) overwriting it.
Any clue how to control this behaviour?
best regards
Is there any rule of objects rendering order? Or maybe some way to set rendering order?
Maybe I should give an example.
I have a car model containing windows and light flares of headlighs
Materials of both objects (windows and flares) are of the same type (blend multiply, glass)
Depending on camera angle/distance/fov, windows are sometimes drawn ahead of flare (between flare and camera) overwriting it.
Any clue how to control this behaviour?
best regards