Problem : no shader in 3DS

devone

Hi,

I'am a new track modder and i'am trying to build a simple track with 3DS Max 7.
I followed the tutorial and installed all needed tools (GMT Converter, GMT2-Wizard,...)

Everything works fine exept i have no shader :(
When i create a gMat material the dropdown shader list only contains "Default" (either in DX7, 8 or 9).

How can i get the needed shaders (eg. Bump Specular Map T1) ?

Thanks.
Devone
 
You need to un-mas the file coreshaders.mas into Max's hardwareshaders folder
 

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