blakboks
Hi everyone,
It seems what better place to ask such a question than the developer's forums...
I'm trying to create a track from scratch using a combination of Bob's Track Builder and 3DS Max (although foregoing the former for the most part). Anyhow, I'm trying to work on my track some more after having upgraded my computer. Since installing 3DS Max 9 on Windows 7, and using the appropriate gMotor tools, things aren't exporting like they did before on WinXP. Now, however, it seems as though my texture stages are getting screwed up for some reason. My diffuse stage doesn't seem to appear at all in DX9. It looks like the only thing I'm getting is the specular component. My DX7 materials, which only have the diffuse stage, are working ok, though. Below is a pic of the issue I'm having.
View attachment 132
I'm using the 'Bump Specular Map T1' shader. The status on all three texture stages are 'green'. I've double-checked the folder I'm exporting to, and the texture is in the right place (besides, I don't think the track would even load in the Viewer). I've tried re-creating the material from scratch. Nothing seems to work.
I'm using gMotor 2.54c, 3dsmax9 32-bit, Win7 64-bit. I've searched these forums a bit, I've done google searches, I've checked the documentation and a tut or two. I'm really at a loss here.
Any help you guys might be able to offer would be greatly appreciated.
Thanks in advance,
-Chris
It seems what better place to ask such a question than the developer's forums...
I'm trying to create a track from scratch using a combination of Bob's Track Builder and 3DS Max (although foregoing the former for the most part). Anyhow, I'm trying to work on my track some more after having upgraded my computer. Since installing 3DS Max 9 on Windows 7, and using the appropriate gMotor tools, things aren't exporting like they did before on WinXP. Now, however, it seems as though my texture stages are getting screwed up for some reason. My diffuse stage doesn't seem to appear at all in DX9. It looks like the only thing I'm getting is the specular component. My DX7 materials, which only have the diffuse stage, are working ok, though. Below is a pic of the issue I'm having.
View attachment 132
I'm using the 'Bump Specular Map T1' shader. The status on all three texture stages are 'green'. I've double-checked the folder I'm exporting to, and the texture is in the right place (besides, I don't think the track would even load in the Viewer). I've tried re-creating the material from scratch. Nothing seems to work.
I'm using gMotor 2.54c, 3dsmax9 32-bit, Win7 64-bit. I've searched these forums a bit, I've done google searches, I've checked the documentation and a tut or two. I'm really at a loss here.
Any help you guys might be able to offer would be greatly appreciated.
Thanks in advance,
-Chris