RealFeel Plugin Sporadic FFB

ZeosPantera

I have been using real-feel since I was a wee lass and for some reason now it decides to not work whenever it feels like.

It has the voice announcement say "reel feel is enabled" but I can tell it isn't due to the fact the wheel is simulating the engine revs at idle by rocking back and forth which is a default FFB effect.

Last time I screwed with setting reinstalled the .dll and wiped the .ini's saved settings and eventually it just worked again.

I can disable RF and disable Hardware plugins but it never changes the FFB effects once this is broken. I can reverse the FFB with the RF hotkeys but RF is still not working.

Is there a way to force rf and remove the default ffb entirely?
 
Sure can. Set this in your controller.ini:
FFB steer force output max="0.00000"
 
Well after setting that I had no change. So I removed the RF.dll and tried and there was indeed no steering FFB.

So that means RF is working I just don't understand why its giving me the other forces. If I take it from full to high or to low they go away but the FFB feels weird with a large deadzone I am not use to. I have to figure out how to get it back the way it was. I had a leoffb.ini in my main rf directory and deleted it because I thought it might have been interfering. I put it back.
 
The only thing I can think of is to delete your controller.ini and let rF create a new one. Then just copy the button mapping from your old INI file just to save some time. Then make that one change that I posted above and see how it feels. Maybe rename the LeoFFB.dll to LeeFFB.dll.dis to disable it just to remove another variable. If you have a fresh ini and no plugins other then RealFeel then you should be good. The only other thing I can think of is to verify your settings in the Logi control panel. Make sure the force isn't much higher then 102% and make sure the centering spring is turned off.
 
Well interesting turn of events. I have settled on what I believe is an improvement over everything I have ever had.

In desperation I reloaded a new version of LeoFFB on next to a changed out RealFeel and with the
"FFB steer force output max="0.00000" " set and FFB effects in game to LOW. I began screwing around. Turns out with the default FFB disabled and the two other FFB's enabled they will play with each other. I set the Real Feel mix down to 90% allowing the Leo's to come through. Now to be honest the leo ffb isn't that good with steering forces but effects like bumps, grip loss and static turning resistance are excellent. So I spent a good deal of time this morning doing tests with different RF and Leo settings and the end result is probably the best FFB I have ever used. It combines the Smooth detailed feedback of RealFeel with the gentle and jarring bumps, rumble strip effects and traction loss of Leos.

I will post the specifics. I am using with a G27 (110%Force, 0% Spring, 0% Damper, 0% Center, 720° of Rotation)

Disable the Default FFB in the rFactor>UserData>Yourname>Controller.ini (line 272) Set "FFB steer force output max=" to zero

In Game make sure FFB is set to low and -100% Strength.

Install the newest RealFeel and LeoFFB.

In the rFactor main Dir I edited the RealFeelPlugin.ini and changed the Default Settings
Code:
[General]
RealFeelIsOn=True
ConsoleEnabled=False
ConsoleRepeatDelay=0.100000
SpeechEnabled=True
KeyRepeatDelay=0.100000
SteerForceInputMax=15000.000000
MinSpeed=10.000000
LogEnabled=False
DefaultMaxForceAtSteeringRack=5000.000000
DefaultSteeringDamper=500.000000
DefaultSmoothingLevel=0

in the plugins folder the LeoFFB.ini had heavy modification to remove unwanted forces and tone down some of the harsh stuff. Change the first number to match your usual steering lock.

Code:
25.0    Front Wheel lock angle, degrees (max deflection to one side from straight on)
0.72    Front wheel distance to centerline (half the front wheel track) in metres, from .pm file
1.65    Front axle distance to body reference point (about half the wheel base) in metres, from .pm file
0.0     Relative strength of FFB effects
10.0    Aligning moment curve shape / feeling of tyre losing grip. Lower numbers are duller, range 1.0 .. 10
0.0        Negative aligning moment parameter for high slip angles, range 0.0 ... 1.0
0.0        Slip angle where aligning moment reverses direction - typically between 8 and 15 degrees
0.0        Caster (dimetionless)
0.0        Camber ratio (not degrees!)
5.0        Road bumps feeling on the wheel
7500.0    maximum FFB force for stationary and low speed effects
5.0     stiffness of stationary wheels
1.0     wheel rubber hardness (1..5)
2.5     how quickly static forces drop off when rolling

I have several friends trying it out right now and so far the response is very positive.
 
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Setting the FFB level has no effect once "FFB steer force output max="0.00000" is set. That setting overrides everything. It completely disables the built in FFB. I never mess with LeoFFB because it is sort of canned and also requires different settings for each car and the settings have to be changed by hand. Someone made a loader for LeoFFB which makes this process easier. But I have always preferred pure RealFeel. Here are my RealFeel defaults:

[General]
RealFeelIsOn=True
ConsoleEnabled=False
ConsoleRepeatDelay=0.100000
SpeechEnabled=False
KeyRepeatDelay=0.100000
SteerForceInputMax=11500.000000
FFBMixerRealFeelPercent=50
MinSpeed=0.000000
LogEnabled=True
DefaultMaxForceAtSteeringRack=-2500.000000
DefaultSteeringDamper=11500.000000
DefaultSmoothingLevel=0
 
Setting the FFB level has no effect once "FFB steer force output max="0.00000" is set. That setting overrides everything.

I started and restarted rFactor 50 times this morning guess that was the one test I didn't do. I will confirm this later.

I never mess with LeoFFB because it is sort of canned and also requires different settings for each car and the settings have to be changed by hand.

I presumed those first 3 settings are what is to be changed. I try to use 25 steering lock in all cars when using 720° rotation so setting that to anything else is null. I went through and changed the front wheel dist, front axle dist to several arbitrary numbers while testing and the forces I have left on don't really care what numbers are in there. Except pure 0 which causes the wheel to steer full left all the time. I will get more finite with what affect on the effect occur with modification of those two variables.
 
I presumed those first 3 settings are what is to be changed. I try to use 25 steering lock in all cars when using 720° rotation so setting that to anything else is null. I went through and changed the front wheel dist, front axle dist to several arbitrary numbers while testing and the forces I have left on don't really care what numbers are in there. Except pure 0 which causes the wheel to steer full left all the time. I will get more finite with what affect on the effect occur with modification of those two variables.

I think, it has something to do with the Aligning moment curve shape, with 10.0 it feels funny while turning the wheel, the same feeling as a little oversteering, and 0 as said before gives you a self-to-the-left turning wheel.
I try it with leo, maybe i check it out only with realfeel.
 
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