RealHeadMotion 1.0

Yeah. I'm glad that behaviour may be modified but... I prefer settings which may be used as reference rather then modified anytime by anyone ;)

Here are promised videos. First one with modified settings (what has been modified is described in video descr). Second one with original settings. True is that on video original pitch doesn't disturb too much, but when driving, it really shrink a time to react for incoming corner ;) (check 1:05 and 1:18)


 
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Best plugin ever.

I can no longer play rFactor or rFactor 2 without this.
 
does anyone had problems loading the plugin under win 7 64 bit? i cant get it to work....
 
I devs and use it under win 7 64bit with no problem.
I think I read somewhere in the thread some guys needed to install the msdev C++ distrib.
 
I devs and use it under win 7 64bit with no problem.
I think I read somewhere in the thread some guys needed to install the msdev C++ distrib.


thx for replying. i already have latest C++ 2010 Redistributable installed unless i need something else too... first i got a 'msvcr100.dll missing' error. the game runs but the plugin wont load...
 
did you search in the thread ? I think another person had the same problem, actually it's not the plug who didn't work but the plug system in rfactor2 i think. Do you have the plug logo appearing on top left when entering the track?
 
sorry for not clarifying. i am talking about rF1.. it worked brilliantly in win XP pro 32bit.. and i also have UAC turned on
 
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Thank you for the Plugin!

How do I reduce the effect during breaking? I'm almost hitting my head on the wheel! LOL
 
Open RealHeadMotion.ini file.

All exeplanations are there.

You want to reduce the Pitch from G-Force when braking.

So you can increase the neck's muscle force : PitchNeckForce.

Or you can decrease the G force when braking : PitchNegativFactor.

Hope it helps.

Cheers,
Seb
 
Thanks! It helped a lot.

Open RealHeadMotion.ini file.

All exeplanations are there.

You want to reduce the Pitch from G-Force when braking.

So you can increase the neck's muscle force : PitchNeckForce.

Or you can decrease the G force when braking : PitchNegativFactor.

Hope it helps.

Cheers,
Seb
 
Hello,

RealHeadMotion 1.1 release with new ground filter system, improved a lot when car climbing a big slope, head is not looking down too much, now.

Cheers.
 
Hello,

RealHeadMotion 1.1 release with new ground filter system, improved a lot when car climbing a big slope, head is not looking down too much, now.

Cheers.

Hey!! Nice to see you still working on this :) Great work man, as always.. ;) Be happy, and have fun.

Cheers..
Swifty :)
 

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