Smoke to correspond to Tyre Rub/Damage ?

Darren O'Brien

Ok,

Is there a way to get smoke to appear if say the Front left/right Guard was damaged to simulate a rubbing guard, Like a Tyre rub effect ?

Or is this not possible ?

If it can happen, what would I need to Change, or am I asking the Impossible.

I was thinking that something similar to the Engine smoke when the Engine temp gets high, but not as much and then it goes away when you pit for repairs .

Also, is there a way to have the Bonnet bend to simulate a hit rather than have it fly off ? Like the images below

View attachment 12707

View attachment 12708

View attachment 12709
 
To get smoke in that way, i would say no, impossible with rfactor default possibilities.

And deformation can be set in the damage file of your car in the [VERTEX] section corresponding with the [DEBRIS].
 
However vertex damage is currently not active. About rub-smoke, not possible.
 
Ohh, is this rfactor1 thread? They all get mixed up when on my mobile - but you are correct.
 
Ok,

Thanks Guy's, always appreciate advice, yes its for rF1. Now I know where to look, Have heaps of Forums bookmarked.

Shame about tyre smoke, ahh well.
 

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