R1CHO
Hi guys i'm having an issue with the alpha blending transparency issue
in this screen you can see the wire mesh fence appearing threw the trees both are set to double sided shader T1 and the spec RGB is white as are diffuse and ambient, Emissive RGB is set to black, any ideas? i haven't had a problem fixing this before. http://hostingbytes.us/pic.php?p=137180
thx R1CHO
in this screen you can see the wire mesh fence appearing threw the trees both are set to double sided shader T1 and the spec RGB is white as are diffuse and ambient, Emissive RGB is set to black, any ideas? i haven't had a problem fixing this before. http://hostingbytes.us/pic.php?p=137180
thx R1CHO