bulletman04
hi, i have created this track in 3ds max 2010 and as i have progressed adding textures/material to the track surface i have noticed this un-even 'wavy' track surface on undulated parts of the circuit!
Could anyone shed any light on why this maybe, or even better a solution to fixing this (as i have already converted it to an editable poly) would be very very helpful.
thanks
(image attached)
View attachment 11720
Could anyone shed any light on why this maybe, or even better a solution to fixing this (as i have already converted it to an editable poly) would be very very helpful.
thanks
(image attached)
View attachment 11720