[GENERAL]
Rules=0 // what rules to apply to garage setups (0=none, 1=stock car)
GarageDisplayFlags=7 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info
Mass=1320.0 // all mass except fuel (1125kg car + 80kg driver weight)
Inertia=(2534.50, 2889.33, 475.0) // all inertia except fuel
FuelTankPos=(0.0, 0.25, -0.025) // location of tank affects center of gravity (very close and even slightly ahead of CG in F1)
FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio)
Notes=""
Symmetric=1
DamageFile=Vantage_GT3_damage.ini // .ini file to find physical and graphical damage info
CGHeight=0.275 // height of body mass (excluding fuel) above reference plane
CGRightRange=(0.500, 0.000, 0) // fraction of weight on left tires
CGRightSetting=0
CGRearRange=(0.500, 0.000, 0) // fraction of weight on rear tires
CGRearSetting=0
GraphicalOffset=(0.0, -0.027, 0.0) // does not affect physics! This just moves the vehicle body for whatever reasons you may have.
Undertray00=( 0.40, 0.0, -1.75) // corner offset from center of wheels in reference plane
Undertray01=(-0.40, 0.0, -1.75) // corner offset from center of wheels in reference plane
Undertray02=( 0.40, 0.0, 1.75) // corner offset from center of wheels in reference plane
Undertray03=(-0.40, 0.0, 1.75) // corner offset from center of wheels in reference plane
Undertray04=( 0.94, 0.0,-0.90)
Undertray05=(-0.94, 0.0,-0.90)
Undertray06=( 0.94, 0.0, 0.90)
Undertray07=(-0.94, 0.0, 0.90)
Undertray08=( 0.94, 0.0, 0.0)
Undertray09=( 0.0, 0.0, 0.0)
Undertray10=(-0.94, 0.0, 0.0)
UndertrayParams=(300000, 15000, 2.0)
TireBrand=Vantage_GT3_tires.tbc // must appear before tire compound setting (references *.tbc file)
FrontTireCompoundSetting=0 // compound index within brand
RearTireCompoundSetting=0 // compound index within brand
FuelRange=(0.0, 1.0, 126)
FuelSetting=60
NumPitstopsRange=(0, 1, 4)
NumPitstopsSetting=3
Pitstop1Range=(0.0, 1.0, 126)
Pitstop1Setting=60
Pitstop2Range=(0.0, 1.0, 126)
Pitstop2Setting=60
Pitstop3Range=(0.0, 1.0, 126)
Pitstop3Setting=60
AIAimSpeedsPerWP=(25.0, 35.0, 45.0, 55.0, 70.0, 90.0, 110.0, 140.0, 190.0) // speeds at which to look ahead X waypoints (spaced roughly 5 meters apart)
AISlipReaction=(500.0, 30.0)
AICornerReductionBase=70.0 // (pointspeed/this number)= % deceleration we can expect through a point
AIMinPassesPerTick=3 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU)
AIRotationThreshold=0.20 // rotation threshold (rads/sec) to temporarily increment passes per tick
AIEvenSuspension=0.4 // averages out spring and damper rates to improve stability (0.0 - 1.0)
AISpringRate=0.80 // spring rate adjustment for AI physics
AIDamperSlow=0.5 // contribution of average slow damper into simple AI damper
AIDamperFast=0.5 // contribution of average fast damper into simple AI damper
AIDownforceZArm=0.100 // hard-coded center-of-pressure offset from vehicle CG
AIDownforceBias=0.40 // bias between setup and hard-coded value (0.0-1.0)
AITorqueStab=(0.90, 0.90, 0.42) // torque adjustment to keep AI stable
FeelerFlags=15 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions
//FeelerOffset=(0.0, 0.0, 0.0) // offset from cg to use when generating feelers
//FeelersAtCGHeight=1 // whether corner and side feelers are automatically adjusted to CG height
//FeelerFrontLeft=(0.750,0,-2.200) // front-left corner collision feeler
//FeelerFrontRight=(-0.750,0,-2.200) // front-right corner collision feeler
//FeelerRearLeft=(0.750,0,2.200) // rear-left corner collision feeler
//FeelerRearRight=(-0.750,0,2.200) // rear-right corner collision feeler
//FeelerFront=(0.0,0,-2.200) // front side collision feeler
//FeelerRear=(0.0,0,2.330) // rear side collision feeler
//FeelerRight=(-0.900,0,0) // right side collision feeler
//FeelerLeft=(0.900,0,0) // left side collision feeler
//FeelerBottom=(0.064,0.025,-0.10) // bottom feeler // bottom feeler
[PITMENU]
StopGo=1 // whether stop/go pit menu item is available (highly recommended); default=1
Fuel=1 // whether fuel pit menu item is available (recommended); default=1
AllTires=0 // option for changing all tires (all other tire choices should be 0); default=0
FrontRearTires=(1,1) // option for changing front tires, rear tires (all other conflicting tire choices should be 0); default=(0,0)
LeftRightTires=(0,0) // option for changing left tires, right tires (all other conflicting tire choices should be 0); default=(0,0)
IndividualTires=(0,0,0,0) // option for changing individual tire FL, FR, RL, RR (all other conflicting tire choices should be 0); default=(0,0,0,0)
FenderFlare=(0,0) // options for changing left fender flare, right fender flare; default=(0,0)
FrontWing=0 // front wing adjustment (front wing repair is covered under Damage); default=1
RearWing=1 // rear wing adjustment (rear wing repair is covered under Damage); default=0
Driver=1 // driver change; default=1
Wedge=0 // wedge adjustment; default=0
Radiator=1 // radiator or grille tape adjustment; default=0
TrackBar=0 // track bar adjustment; default=0
Pressure=(1,1,1,1) // tire pressure adjustment FL, FR, RL, RR; default=(0,0,0,0)
SpringRubber=(0,0,0,0) // spring rubber adjustment FL, FR, RL, RR; default=(0,0,0,0)
Damage=2 // number of options to fix damage (0=none, 1=bodywork, 2=bodywork+suspension); default=1
StopGoSimultaneous=0 // whether stop/go penalties can be served during a regular pit stop (time is added at end); default=0
PressureOnTheFly=1 // whether tire pressures can be adjusted WITHOUT changing tires; default=0
CompoundRestrictions=2 // whether tire compounds have restrictions: 0=unrestricted 1=one dry compound from qualifying on, 2=front/rear compounds must match, 3=both; default=0
Preparation=(120.0, 20.0,0.5,1.5) // when crew gives up after request, crew prep time, delay multiplier for how much more time was needed to prep, max delay; default=(150.0,25.0,0.5,4.5)
FuelTime=(2.778,0.4,0.8,0.4,0.0) // fuel fill rate (L/s), random delay, nozzle insertion time, nozzle removal time, concurrent fuel filling (0.0=separate, 1.0=concurrent); default=(12.0,2.0,1.0,0.5,1.0)
TireTime=(15.0,30.0,0.20,0.0) // time to change two tires, time to change four tires, random delay on any tire, concurrent tire changes (0.0=separate, 1.0=concurrent); default=(5.5,5.5,2.0,1.0)
FenderFlareTime=10.0 // time to adjust fender flare; default=3.5
FrontWingTime=(10.0,10.0) // time to adjust front wing, time to replace front wing; default=(8.0,8.0)
RearWingTime=(5.0,20.0) // time to adjust rear wing, time to replace rear wing; default=(8.0,33.0)
DriverTime=(5.0,1.0,2.0,1.0) // time to change driver, random delay, extra delay if vehicle is damaged, concurrent driver changes (0.0=separate, 1.0=concurrent); default=(11.0,1.5,4.0,1.0)
WedgeTime=3.5 // time to adjust wedge; default=3.5
RadiatorTime=5.0 // time to adjust radiator/grille tape; default=5.0
TrackBarTime=3.5 // time to adjust track bar; default=3.5
PressureTime=3.5 // time to adjust tire pressure WITHOUT changing tire; default=2.5
SpringRubberTime=5.0 // time to adjust spring rubber; default=3.0
DamageTime=(15,4.0,120.0,1.0) // time to fix aero damage, random delay, fix suspension including broken off wheels, concurrent damage fixing (0.0=separate, 1.0=concurrent); default=(8.5,1.0,90.0,1.0)
[FRONTWING]
FWRange=(0.0, 1.0, 1) // front wing range
FWSetting=0 // front wing setting
FWMaxHeight=(0.20) // maximum height to take account of for downforce
FWDragParams=(0.098, 0.00, -0.000) // base drag and 1st and 2nd order with setting
FWLiftParams=(-0.278, 0.0, 0.000) // base lift and 1st and 2nd order with setting
FWDraftLiftMult=0.75 // Effect of draft on front wing's lift response (larger numbers will tend to decrease downforce when in the draft)
FWLiftHeight=(0.1) // effect of current height on lift coefficient
FWLiftSideways=(0.80) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
FWPeakYaw=(0.0, 1.0)
FWLeft=(-0.007, 0.0, 0.0) // aero forces from moving left
FWRight=(0.007, 0.0, 0.0) // aero forces from moving right
FWUp=(0.0, -0.05, -0.001) // aero forces from moving up
FWDown=(0.0, 0.05, 0.001) // aero forces from moving down
FWAft=(0.0, 0.03, -0.03) // aero forces from moving rearwards
FWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
FWRot=(0.05, 0.03, 0.9) // aero torque from rotating
FWCenter=(0.00, -0.1, -0.75) // center of front wing forces (offset from center of front axle in ref plane)
[REARWING]
RWRange=(0.0, 1.0, 6) // rear wing range
RWSetting=3 // rear wing setting
RWDragParams=(0.094, 0.0145, 0.0000) // base drag and 1st and 2nd order with setting
RWLiftParams=(-0.238, -0.0192, -0.0000) // base lift and 1st and 2nd order with setting
RWDraftLiftMult=0.75 // effect of draft on rear wing's lift response
RWLiftSideways=(0.80) // dropoff in downforce with yaw (0.0 = none, 1.0 = max)
RWPeakYaw=(0.0, 1.0) // angle of peak, multiplier at peak
RWLeft=(-0.02, 0.0, 0.0) // aero forces from moving left
RWRight=(0.02, 0.0, 0.0) // aero forces from moving right
RWUp=(0.0, -0.05, -0.002) // aero forces from moving up
RWDown=(0.0, 0.05, 0.002) // aero forces from moving down
RWAft=(0.0, 0.04, -0.04) // aero forces from moving rearwards
RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings)
RWRot=(0.08, 0.05, 0.13) // aero torque from rotating
RWCenter=(0.00, 0.70, 0.52) // center of rear wing forces (offset from center of rear axle at ref plane)
[BODYAERO]
BodyDragBase=(0.420) // base drag 340
BodyDragHeightAvg=(0.34) // drag increase with average ride height
BodyDragHeightDiff=(0.48) // drag increase with front/rear ride height difference
BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift
DraftBalanceMult=0 // effect of draft on aerodynamic downforce balance of car (bigger numbers exaggerate the effect)
BodyDraftLiftMult=0.75 // effect of draft on body's lift response
BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left
BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right
BodyUp=(0.0, -0.5, 0.0) // aero forces from moving up
BodyDown=(0.0, 0.5, 0.0) // aero forces from moving down
BodyAft=(0.0, 0.20, -0.8) // aero forces from moving rearwards
BodyFore=(0.0, -0.139, 0.550) // aero forces from moving forwards (lift value important!)
BodyRot=(2.5, 1.85, 1.25) // aero torque from rotating
BodyCenter=(0.0, 0.50, -1.220) // center of body aero forces (offset from center of rear axle at ref plane)
RadiatorRange=(0.0, 1.0, 5) // radiator range
RadiatorSetting=2 // radiator setting
RadiatorDrag=(0.001) // effect of radiator setting on drag
RadiatorLift=(0.0) // effect of radiator setting on lift
BrakeDuctRange=(0.0, 1.0, 5) // brake duct range
BrakeDuctSetting=2 // brake duct setting
BrakeDuctDrag=(0.001) // effect of brake duct setting on drag
BrakeDuctLift=(0.0) // effect of brake duct setting on lift
BaseDropoff=0.170 // RFM Drafting override: Higher number -> more drafting effect (default=0.185)
LeadingExponent=6.0 // RFM Drafting override: Higher number -> lower effect on leader (default=2.0)
FollowingExponent=2.2 // RFM Drafting override: Higher number -> lower effect on followers (default=2.0)
VehicleWidth=1.960 // RFM Drafting override: Helps determine base width of wake (default=1.9)
SideEffect=0.35 // RFM Drafting override: Negative effects of side-by-side drafting (default=0.35, used to be ~3.0 which was way too strong!)
SideLeadingExponent=2.0 // RFM Drafting override: Added to regular LeadingExponent to affect the side wake
SideFollowingExponent=2.5 // RFM Drafting override: Added to regular FollowingExponent to affect the side wake
[DIFFUSER]
DiffuserBase=(-0.167, -1.33, 15.8) // base lift and 1st/2nd order with rear ride height
DiffuserFrontHeight=(0.20) // 1st order with front ride height
DiffuserDraftLiftMult=0.75 // effect of draft on diffuser's lift response
DiffuserSideways=(0.80) // dropoff with yaw (0.0 = none, 1.0 = max)
DiffuserCenter=(0.0, 0.00, -1.091) // center of diffuser forces (offset from center of rear axle at ref plane)
[SUSPENSION]
PhysicalModelFile=Vantage_GT3_susp.pm
CorrectedInnerSuspHeight=-1 // instead of moving inner susp height relative with ride height, use this offset (set to -1 for original behavior)
ApplySlowToFastDampers=0 // whether to apply slow damper settings to fast damper settings
LimitFastDampers=0 // whether to limit the fast damper rate to be less than or equal to the slow damper rate (actual rate, not numerical setting)
AdjustSuspRates=1 // adjust suspension rates due to motion ratio ( 0=enable, 1=disable)
FrontWheelTrack=1.655 // if non-zero, forces the front wheels to be specified track width
RearWheelTrack=1.650 // if non-zero, forces the rear wheels to be specified track width
LeftWheelBase=2.650 // if non-zero, forces the left side to use specified wheelbase
RightWheelBase=2.650 // if non-zero, forces the right side to use specified wheelbase
SpringBasedAntiSway=1 // 0=diameter-based, 1=spring-based
AllowNoAntiSway=0
FrontAntiSwayBase=150000.0
FrontAntiSwayRange=(240000.0, 60000.0, 6)
FrontAntiSwaySetting=3
AllowNoAntiSway=0 // Whether first setting gets overridden to mean no antisway bar
RearAntiSwayBase=124000.0
RearAntiSwayRange=(0.0, 18000.0, 6)
RearAntiSwaySetting=3
FrontToeInRange=(-0.30, 0.05, 7)
FrontToeInSetting=4
RearToeInRange=(0.0, 0.05, 7)
RearToeInSetting=3
LeftCasterRange=(8.0, 0.5, 5) // front-left caster
LeftCasterSetting=2
RightCasterRange=(8.0, 0.5, 5) // front-right caster
RightCasterSetting=2
[CONTROLS]
SteeringFFBMult=4.0 // vehicle-specific multiplier by steering force feedback
SteerLockRange=(12.0, 0.5, 25)
SteerLockSetting=12
RearBrakeRange=(0.350, 0.003, 51)
RearBrakeSetting=34
BrakePressureRange=(0.8,0.01,21)
BrakePressureSetting=10
UpshiftAlgorithm=(0.975,0.0) // fraction of rev limit to auto-upshift, or rpm to shift at (if 0.0, uses rev limit algorithm)
DownshiftAlgorithm=(0.91,0.70,0.60) // high gear downshift point, low gear downshift point, oval adjustment
AutoUpshiftGripThresh=0.65 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.60
TractionControlGrip=(1.05, 0.10) // average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.08, 0.36) // effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.25, 0.00) // grip multiplied by 1st number and added to 2nd
ABSLevel=(0.65, 0.65) // effect of grip on brakes for low ABS and high ABS
[ENGINE]
SpeedLimiter=1
Normal=Vantage_GT3_engine
RestrictorPlate=Vantage_GT3_engine // restrictor plate engine
[DRIVELINE]
ClutchEngageRate=0.8 //Auto clutch gradual engagement rate from neutral to 1st gear.
ClutchInertia=0.0108
ClutchTorque=1050.0
ClutchWear=0.0
ClutchFriction=12.5
BaulkTorque=950.0
SemiAutomatic=1 // whether throttle and clutch are operated automatically
UpshiftDelay=0.030 // delay in selecting higher gear (low for semi-automatic, higher for manual)
UpshiftClutchTime=0.0 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars)
DownshiftDelay=0.150 // delay in selecting lower gear (low for semi-automatic, higher for manual)
DownshiftClutchTime=0.150 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime, note that the shift will complete significantly before the clutch is fully engaged)
DownshiftBlipThrottle=0.45 // amount of throttle used to blip if controlled by game (instead of player)
WheelDrive=REAR // which wheels are driven: REAR, FOUR (even torque split), or FRONT
GearFile=Vantage_GT3_gears.ini
AllowGearingChanges=0 // cannot change stock ratios until one buys a tranny upgrade
AllowFinalDriveChanges=0 // cannot change stock ratio until one buys a diff upgrade
FinalDriveSetting=1
ReverseSetting=0
ForwardGears=6
Gear1Setting=4
Gear2Setting=11
Gear3Setting=16
Gear4Setting=23
Gear5Setting=28
Gear6Setting=33
DiffPumpTorque=00.0 // at 100% pump diff setting, the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph)
DiffPumpRange=(0.00, 0.00, 0)
DiffPumpSetting=0
DiffPowerRange=(0.3,0.10,6) // fraction of power-side input torque transferred through diff
DiffPowerSetting=2 // (not implemented for four-wheel drive)
DiffCoastRange=(0.3,0.10,6) // fraction of coast-side input torque transferred through diff
DiffCoastSetting=2 // (not implemented for four-wheel drive)
DiffPreloadRange=(60.0, 15.0, 5) // preload torque that must be overcome to have wheelspeed difference
DiffPreloadSetting=2 // (not implemented for four-wheel drive)
[FRONTLEFT]
BumpTravel=-0.005 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.130 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=125000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=7.00e6 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=1050.0 // initial damping rate of bumpstop
BumpStopRisingDamper=7.00e5 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.175 // inertia in pitch direction including any axle
PushrodSpindle=(-0.050, -0.113, 0.000) // relative to spindle
PushrodBody=(-0.429, 0.195, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-4.0, 0.1, 21)
CamberSetting=5
PressureRange=(170.0, 1.0, 41)
PressureSetting=20
RideHeightRange=(0.070, 0.001, 21)
RideHeightSetting=0
SpringMult=0.95 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(175200.0, 17520.0, 5)
SpringSetting=2
DamperMult=0.95 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5600.0, 300.0, 6)
SlowBumpSetting=2
FastBumpRange=(2800.0, 150.0, 6)
FastBumpSetting=2
SlowReboundRange=(11000.0, 600.0, 6)
SlowReboundSetting=2
FastReboundRange=(5500.0, 300.0, 6)
FastReboundSetting=2
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=1
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.800 // inertia per meter of thickness
BrakeOptimumTemp=350.0 // optimum brake temperature in Celsius
BrakeFadeRange=500.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=0.65e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=3300.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00047 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.827e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
BrakeGlow=(350.0,650.0)
[FRONTRIGHT]
BumpTravel=-0.005 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.130 // these two numbers assume front ride height is 30cm to 90cm with 10cm leeway
BumpStopSpring=125000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=7.00e6 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=1050.0 // initial damping rate of bumpstop
BumpStopRisingDamper=7.00e5 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=9.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.175 // inertia in pitch direction including any axle
PushrodSpindle=(0.050, -0.113, 0.000) // relative to spindle
PushrodBody=(0.429, 0.195, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-4.0, 0.1, 21)
CamberSetting=5
PressureRange=(170.0, 1.0, 41)
PressureSetting=20
RideHeightRange=(0.070, 0.001, 21)
RideHeightSetting=0
SpringMult=0.95 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(175200.0, 17520.0,5)
SpringSetting=2
DamperMult=0.95 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5600.0, 300.0, 6)
SlowBumpSetting=2
FastBumpRange=(2800.0, 150.0, 6)
FastBumpSetting=2
SlowReboundRange=(11000.0, 600.0, 6)
SlowReboundSetting=2
FastReboundRange=(5500.0, 300.0, 6)
FastReboundSetting=2
BrakeDiscRange=(0.032, 0.000, 0) // disc thickness
BrakeDiscSetting=1
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.800 // inertia per meter of thickness
BrakeOptimumTemp=350.0 // optimum brake temperature in Celsius
BrakeFadeRange=500.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=0.65e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=3300.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00047 // heat added linearly with brake torque
BrakeCooling=(1.910e-002,0.827e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=2.000e-004 // brake cooling rate per brake duct setting
BrakeGlow=(350.0,650.0)
[REARLEFT]
BumpTravel=-0.008 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.150 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=125000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=7.00e6 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=1050.0 // initial damping rate of bumpstop
BumpStopRisingDamper=7.00e5 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.275 // inertia in pitch direction including any axle
PushrodSpindle=(-0.100, -0.080, 0.000) // relative to spindle
PushrodBody=(-0.453, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 21)
CamberSetting=5
PressureRange=(170.0, 1.0, 41)
PressureSetting=12
RideHeightRange=(0.080, 0.001, 24)
RideHeightSetting=6
SpringMult=0.95 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(175200.0, 17520.0, 5)
SpringSetting=2
DamperMult=0.95 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5600.0, 300.0, 6)
SlowBumpSetting=3
FastBumpRange=(2800.0, 150.0, 6)
FastBumpSetting=3
SlowReboundRange=(11000.0, 600.0, 6)
SlowReboundSetting=3
FastReboundRange=(5500.0, 300.0, 6)
FastReboundSetting=3
BrakeDiscRange=(0.028, 0.000, 0) // disc thickness
BrakeDiscSetting=1
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.750 // inertia per meter of thickness
BrakeOptimumTemp=300.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=450.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=0.65e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2500.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00058 // heat added linearly with brake torque
BrakeCooling=(1.895e-002,0.298e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.400e-004 // brake cooling rate per brake duct setting
BrakeGlow=(300.0,650.0)
[REARRIGHT]
BumpTravel=-0.008 // travel to bumpstop with zero packers and zero ride height
ReboundTravel=-0.150 // these two numbers assume rear ride height is 40cm to 100cm with 10cm leeway
BumpStopSpring=125000.0 // initial spring rate of bumpstop
BumpStopRisingSpring=7.00e6 // rising spring rate of bumpstop (multiplied by deflection squared)
BumpStopDamper=1050.0 // initial damping rate of bumpstop
BumpStopRisingDamper=7.00e5 // rising damper rate of bumpstop (multiplied by deflection squared)
BumpStage2=0.090 // speed where damper bump moves from slow to fast
ReboundStage2=-0.090 // speed where damper rebound moves from slow to fast
FrictionTorque=12.50 // Newton-meters of friction between spindle and wheel
SpinInertia=1.275 // inertia in pitch direction including any axle
PushrodSpindle=(0.100, -0.080, 0.000) // relative to spindle
PushrodBody=(0.453, 0.188, 0.000) // spring/damper connection to body (relative to wheel center)
CamberRange=(-3.0, 0.1, 21)
CamberSetting=5
PressureRange=(170.0, 1.0, 41)
PressureSetting=12
RideHeightRange=(0.080, 0.001, 24)
RideHeightSetting=6
SpringMult=0.95 // take into account suspension motion if spring is not attached to spindle (affects physics but not garage display)
SpringRange=(175200.0, 17520.0, 5)
SpringSetting=2
DamperMult=0.95 // take into account suspension motion if damper is not attached to spindle (affects physics but not garage display)
SlowBumpRange=(5600.0, 300.0, 6)
SlowBumpSetting=3
FastBumpRange=(2800.0, 150.0, 6)
FastBumpSetting=3
SlowReboundRange=(11000.0, 600.0, 6)
SlowReboundSetting=3
FastReboundRange=(5500.0, 300.0, 6)
FastReboundSetting=3
BrakeDiscRange=(0.028, 0.000, 0) // disc thickness
BrakeDiscSetting=1
BrakePadRange=(0, 1, 5) // pad type (not implemented)
BrakePadSetting=2
BrakeDiscInertia=0.750 // inertia per meter of thickness
BrakeOptimumTemp=300.0 // optimum brake temperature in Celsius (peak brake grip)
BrakeFadeRange=450.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold)
BrakeWearRate=0.65e-011 // meters of wear per second at optimum temperature
BrakeFailure=(1.33e-002,7.20e-004) // average and variation in disc thickness at failure
BrakeTorque=2500.0 // maximum brake torque at zero wear and optimum temp
BrakeHeating=0.00058 // heat added linearly with brake torque
BrakeCooling=(1.895e-002,0.298e-004) // minimum brake cooling rate (static and per unit velocity)
BrakeDuctCooling=1.400e-004 // brake cooling rate per brake duct setting
BrakeGlow=(300.0,650.0)