commodore
This is the pit guy in the virtual mirror of my mod:
Why is the image scaled like that? Is it caused by the mapping of the mirror mesh? Because I messed a while with the mirror mapping and got them showing a pretty OK image but now this...

Why is the image scaled like that? Is it caused by the mapping of the mirror mesh? Because I messed a while with the mirror mapping and got them showing a pretty OK image but now this...