elwood
... in some circumstances.
Expecially on kerbs, negative or positive is the same.
I mean, if you use simply geometry on a kerb, an AI car didn't show any issue.
But, if the kerb geometry is a bit complex, you literally see AI cars, sinking riding them, sparks and so on.
Probably is related to suspensions and the hat file, i don't know exacly how the AI cars are running, but those 'spikes' are hugly to see.
I wish to know why this happens to AI and NOT to human driven cars. Driven by humans are perfect.
You can see the effect exiting the Prima Variante at Monza, Roggia, 2 Lesmos, using an ISI track, Brianza, but happens in a lot of tracks with kerbs with good detail, mine too, let the AI run and you'll see the problem.
View attachment 314
This one is a +2,5cm , not very high but same story.
Cheers
Expecially on kerbs, negative or positive is the same.
I mean, if you use simply geometry on a kerb, an AI car didn't show any issue.
But, if the kerb geometry is a bit complex, you literally see AI cars, sinking riding them, sparks and so on.
Probably is related to suspensions and the hat file, i don't know exacly how the AI cars are running, but those 'spikes' are hugly to see.
I wish to know why this happens to AI and NOT to human driven cars. Driven by humans are perfect.
You can see the effect exiting the Prima Variante at Monza, Roggia, 2 Lesmos, using an ISI track, Brianza, but happens in a lot of tracks with kerbs with good detail, mine too, let the AI run and you'll see the problem.
View attachment 314
This one is a +2,5cm , not very high but same story.
Cheers