DocJones
I have an issue that I can't find a solution for and would appreciate any help/suggestions.
I have a track with 36 garage and grid spots, plus 18 pitspots. I need the track to have 42 spots and there is enough space for some extra garages & pitspots in the pitlane. So I created new garage-, pit- and gridspots using ISI's AIWCAM editor. These instructions (which I think is what was released by ISI as an .rtf document at the time) say that after creating garage-, pit- and gridspots and saving waypoints one should leave the track (go back to main menu) and that upon reloading the track new waypoints for pit- and gridspots are created automatically. These should then be saved by clicking 'save waypoints' once more.
This is exactly what I do, but new waypoints are not generated.
Using the show/hide menu, I can see the spots are saved where I placed them, they just don't get a waypoint created.
Any suggestions? Do I do something wrong?
If this of relevance: I'm on Win7 64bit, rF is installed in partition D:\Games\rF-Editing so UAC write protection or whatever you want to call it should not be an issue.
I have a track with 36 garage and grid spots, plus 18 pitspots. I need the track to have 42 spots and there is enough space for some extra garages & pitspots in the pitlane. So I created new garage-, pit- and gridspots using ISI's AIWCAM editor. These instructions (which I think is what was released by ISI as an .rtf document at the time) say that after creating garage-, pit- and gridspots and saving waypoints one should leave the track (go back to main menu) and that upon reloading the track new waypoints for pit- and gridspots are created automatically. These should then be saved by clicking 'save waypoints' once more.
IMPORTANT: before your tracks is ready for public distribution, you must save your waypoint path, leave the game (out to the main menu, NOT the track monitor), and then re-enter your track. Upon re-entering the track, the program will generate waypoints for pit locations and start locations that the AI will need to use. Once you are back in the real-time, save one last time so that the program doesn't need to generate these waypoints every time someone enters the game.
This is exactly what I do, but new waypoints are not generated.
Any suggestions? Do I do something wrong?
If this of relevance: I'm on Win7 64bit, rF is installed in partition D:\Games\rF-Editing so UAC write protection or whatever you want to call it should not be an issue.