Rfn Owner
When it comes to shocks in rFactor we have slow and fast bump, then slow and fast rebound. What if the particular vehicle being made as a mod doesn't really use slow and fast settings? I am working on some cars for rFactor that don't exactly use slow and fast. Chassis manufacturers and shock manufacturers just generally use the terms bump and rebound especially in guides on how to adjust for track conditions. If the particular type of vehicle only uses general bump and rebound adjustments what would that mean in rFactor.
I am at a loss on this subject, could it be considered just slow bump and rebound, or would both slow and fast be linked together so slow and fast bump would always be the same, or something entirely different.
Exapmle: If the car is loose on entry and the chassis builder suggests decreasing front compression to tighten the car.
In rFactor terms since the real car does not specifically use slow and fast compression as different settings would this in rFactor mean the car should use slow compression settings or fast compression settings or should both slow and fast change together? And if both should change together is there a way to link them together so slow and fast are always the same?
I am at a loss on this subject, could it be considered just slow bump and rebound, or would both slow and fast be linked together so slow and fast bump would always be the same, or something entirely different.
Exapmle: If the car is loose on entry and the chassis builder suggests decreasing front compression to tighten the car.
In rFactor terms since the real car does not specifically use slow and fast compression as different settings would this in rFactor mean the car should use slow compression settings or fast compression settings or should both slow and fast change together? And if both should change together is there a way to link them together so slow and fast are always the same?