bvillersjr
Hello,
As many of you may know, we at SimXperience have been working hard to take force feedback to a new level of realism. We're dong this by making advancements on the hardware and software side of things.
The purpose of this post is to introduce myself, share some basic AccuForce information and get positioned to work with this community to refine the combined AccuForce / rFactor 2 experience. Over the years, I've found that the majority of our innovation comes simply from listening to our customers. We've done a significant amount of rFactor 2 based beta testing with real drivers and sim racers but there is nothing quite as informative I've found as simply asking for feedback in public forums, being open to bounce ideas around and fielding questions.
We put a signifant amount of effort into detailing and documenting the AccuForce product in an attempt to explain it's many unique features and capabilities. In case you haven't seen it, AccuForce details can be found here: http://simxperience.com/en-us/products/accessories/accuforcesteering.aspx
I am especially interested in your thoughts about the many tuning features which we've started attempting to describe by video on the Documents tab of the product page.
If you have force feedback related woes that you think we might be able to solve with the AccuForce or ideas for cues that you think you're missing, etc, please do share. With each community we participate in, our goal is to understand how we might help to improve the driving experience and user experience. In the case of rFactor 2, which has an extremely robust API, there are a tremendous number of really cool effects, etc that could be developed to address specific needs.
Best Regards,
Berney Villers Jr
President
SimXperience Racing Simulation
As many of you may know, we at SimXperience have been working hard to take force feedback to a new level of realism. We're dong this by making advancements on the hardware and software side of things.
The purpose of this post is to introduce myself, share some basic AccuForce information and get positioned to work with this community to refine the combined AccuForce / rFactor 2 experience. Over the years, I've found that the majority of our innovation comes simply from listening to our customers. We've done a significant amount of rFactor 2 based beta testing with real drivers and sim racers but there is nothing quite as informative I've found as simply asking for feedback in public forums, being open to bounce ideas around and fielding questions.
We put a signifant amount of effort into detailing and documenting the AccuForce product in an attempt to explain it's many unique features and capabilities. In case you haven't seen it, AccuForce details can be found here: http://simxperience.com/en-us/products/accessories/accuforcesteering.aspx
I am especially interested in your thoughts about the many tuning features which we've started attempting to describe by video on the Documents tab of the product page.
If you have force feedback related woes that you think we might be able to solve with the AccuForce or ideas for cues that you think you're missing, etc, please do share. With each community we participate in, our goal is to understand how we might help to improve the driving experience and user experience. In the case of rFactor 2, which has an extremely robust API, there are a tremendous number of really cool effects, etc that could be developed to address specific needs.
Best Regards,
Berney Villers Jr
President
SimXperience Racing Simulation
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