Daveybird
Hey guys.
My track works fine, only one thing:
The AI pits waaay too early. I'm working on a Dirt Oval, so they should hardly pit at all.
I'm not as familiar with rFactor track making as I am with NASCAR Heat track making, so can someone please tell me the parameter or something that controls AI pit stops?
My track works fine, only one thing:
The AI pits waaay too early. I'm working on a Dirt Oval, so they should hardly pit at all.
I'm not as familiar with rFactor track making as I am with NASCAR Heat track making, so can someone please tell me the parameter or something that controls AI pit stops?