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I did a lot of research into sim racing before buying any of these products, but in the end I now own all 3 now and here is my view and questions from a non-hardcore sim racer fan. My goal is to eliminate 2 of these and have one dedicated racing sim. The fact I'm posting here and not on the other two forums should let you know where my heart is currently. Graphics are the most important to me followed by fun factor and realism just so you know where I'm coming from. I have a i7 3.6ghz quad core, evga gtx590, 6gh 1333 ram, and a momo racing wheel.
Iracing - Of the three I think iracing has the cleanest and most polished graphics, but of the 3 it's the only one that's not in beta and has not been for a while. IFor online play and stats it can not be beat. The points system and promotion really go a long way in making me think about my driving so I realized it better to finish 15th without a crash vs 1st with 3 crashes. It forced me to become a better driver, can't say the same about some of the other clowns online though. I really enjoyed the car customizations/painting, how each car felt different with my momo racer, and how accurate the tracks looked and performed. Of the three sims this one had me holding my breath the most when racing online. The price point killed it for me though, I'm not about to pay 20+ for a tack and car each week to keep racing. As others have stated they need to do a bundle/package deal ... 1 year @ xx price all content included. So Iracing is out, now on to CARS and Rfactor.
CARS - I owned Rfactor first, but after reading recently about CARS and seeing some videos I thought CARS would blow away Rfactor graphically and frankly thought it would be my choice of sims going forward. I started to write a review the other day on why Rfactor over CARS but held off and after playing Rfactor even more had a change of heart. CARS does outshine Rfactor in graphics overall but can't even yet compete when it comes to physics and tire modeling. I bought a junior level membership just to try it and at the moment it's running a close second to my choice in sims.
Rfactor 2 - What impresses me most with this one is the force feedback, simply amazing. I can feel every bump and tire slip. I like the 60's model cars and driving them is has been a real challange for me just to complete a lap, I have a tendancy to think I can speed like I have the grip of an F3 car. Graphically there is a lot going on, and at times it does look the best of the 3. The weather system outshines anything I've seen yet and although at first I hated the look of wet and drying road, I've come to love them. What I'd like to see is road texture imporvment, 3d people improvement and tree/grass improvement. With these I think it can looks as good or better than CARS. The road textures in CARS just seem to shine a little more in the right places comparing both sims in dry weather, overall CARS just look more realistic on the road. I can't really speak much about car handling and physics as I stated I'm still new to this, but the cars do feel more real in Rfactor. At the present I think I enjoy Rfactor more than CARS but it's close and as both develop that could change.
- Will Rfactor 2 have animated pit stops?
- Will Rfactor 2 have voices/pitt crew announcing?
- Will Rfactor 2 have a career mode?
- Tell me about Rfactor 2 modding. As I understand Rfactor was known for the mods, both cars and tracks. Can we expect the same quality of tracks and cars from the mods as we see with the Beta?
- What are your thoughts about these sims? Is there something I should consider I have not?
Thanks
Iracing - Of the three I think iracing has the cleanest and most polished graphics, but of the 3 it's the only one that's not in beta and has not been for a while. IFor online play and stats it can not be beat. The points system and promotion really go a long way in making me think about my driving so I realized it better to finish 15th without a crash vs 1st with 3 crashes. It forced me to become a better driver, can't say the same about some of the other clowns online though. I really enjoyed the car customizations/painting, how each car felt different with my momo racer, and how accurate the tracks looked and performed. Of the three sims this one had me holding my breath the most when racing online. The price point killed it for me though, I'm not about to pay 20+ for a tack and car each week to keep racing. As others have stated they need to do a bundle/package deal ... 1 year @ xx price all content included. So Iracing is out, now on to CARS and Rfactor.
CARS - I owned Rfactor first, but after reading recently about CARS and seeing some videos I thought CARS would blow away Rfactor graphically and frankly thought it would be my choice of sims going forward. I started to write a review the other day on why Rfactor over CARS but held off and after playing Rfactor even more had a change of heart. CARS does outshine Rfactor in graphics overall but can't even yet compete when it comes to physics and tire modeling. I bought a junior level membership just to try it and at the moment it's running a close second to my choice in sims.
Rfactor 2 - What impresses me most with this one is the force feedback, simply amazing. I can feel every bump and tire slip. I like the 60's model cars and driving them is has been a real challange for me just to complete a lap, I have a tendancy to think I can speed like I have the grip of an F3 car. Graphically there is a lot going on, and at times it does look the best of the 3. The weather system outshines anything I've seen yet and although at first I hated the look of wet and drying road, I've come to love them. What I'd like to see is road texture imporvment, 3d people improvement and tree/grass improvement. With these I think it can looks as good or better than CARS. The road textures in CARS just seem to shine a little more in the right places comparing both sims in dry weather, overall CARS just look more realistic on the road. I can't really speak much about car handling and physics as I stated I'm still new to this, but the cars do feel more real in Rfactor. At the present I think I enjoy Rfactor more than CARS but it's close and as both develop that could change.
- Will Rfactor 2 have animated pit stops?
- Will Rfactor 2 have voices/pitt crew announcing?
- Will Rfactor 2 have a career mode?
- Tell me about Rfactor 2 modding. As I understand Rfactor was known for the mods, both cars and tracks. Can we expect the same quality of tracks and cars from the mods as we see with the Beta?
- What are your thoughts about these sims? Is there something I should consider I have not?
Thanks