Satangoss
I'm on a final stage of track creation and realized that CPU / GPU is able to manage lots of shadows whithout FPS hits so I started to set several objects either as "caster" or "caster and receiver" shadow.
But I'm seeing so crap shadows mainly alongside objects as walls, it definetively doesn't looks like a usual shadow, it creates some dark spots on the floor and nothing else as shown in the picture below. Not even by choose 2048 pts on Gmotor2 Max' Plugin I got something less squared.
http://postimage.org/image/32fpfc4mc
But I'm seeing so crap shadows mainly alongside objects as walls, it definetively doesn't looks like a usual shadow, it creates some dark spots on the floor and nothing else as shown in the picture below. Not even by choose 2048 pts on Gmotor2 Max' Plugin I got something less squared.
http://postimage.org/image/32fpfc4mc