Noel Hibbard
Any ideas on how to sort out that lag? Is maximizing framerate the only way?
Or maybe people are playing it vsync on.
For me I had good framerates and VSync off but still had lag. I had to cap my framerate with Dxtory to solve my lag. AC was the same way in the first build but at least it had an internal frame cap that could be set in the config files which was later added to the UI in the very second public build. I haven't tested pCARS in several months, it's possible they finally added a frame cap to combat the lag. When reading on around the net about lag in that sim people say, "I don't have any lag". Later you find out they are actually using MSI afterburner or something like that to cap their framerate. Oh yeah, forgot to mention that. Duh. So out of the box it had lag. Again, I haven't tested it in a while, they may have solved this in the very final stages. All I am getting at is it's something to be conscious of because if you do have lag it totally kills the experience.
Edit: I did a quick search and see they did add a command line option to cap the framerate.
Code:
-fpscap <fps>