Tuttle
As Ian Bell said, it will be "a more realistic GT5/Forza for the masses".
Maybe he never tried pCARS.
As Ian Bell said, it will be "a more realistic GT5/Forza for the masses".
Last night I was tempted with GSC 2012 after reading so much enthusiasm about the title but watched some you tube videos instead, then jumped back into rf2I may purchase it one impulsive (read drunken) night but think once I hear rave reviews about the Mini's then it will be downloading pretty sharpish.
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These pcars sponsors are making fools of themselves,
It's called buzz marketing
We must be careful, they are everywhere![]()
This is a good point about rF2 and proper sims in general. There is this misconception IMO of people that are deemed hardcore when it comes to sims. People that dislike stuff like pCARS like myself are instantly thought to like sims that are like ice skating. For me that is so far from the truth it's unbelievable. I like a convincing feel that to get the best from does require practise and dedication.I'm not saying rf2 isn't fun, it is to the right audience but I don't think it is forgiving. You need patience, dedication & concentration in greater abundance than with pCARS to get along in rf2, hence why my comparison with COD & ARMA2. One is a lot more polished, faster, fun pick up & play (yes still requires effort to master), the other requiring more focus, discipline & training to just get the basics.
I know that. You could say what name you use. People won't doubt you that way.
69 times better than any Sim.....Slightly Mad Studios have set the bar so high there is no way any other program will catch to this brilliant brilliant Sim......I could add another 312 more reasons why this is the best Racing Sim and why its not going to be surpassed by any current Sim, but you should stop reading this and go try for your self. I give you my word, its is the best.
Oh dear i have not been on NG for a long time but see they are still closing threads as soon as people start questioning the game but leave these to run.A little background...
On August 10, Max tried pCARS for the very first time and wrote that it is:
http://www.nogripracing.com/forum/showthread.php?t=296119
OK Max, we get that you love pCARS, but to call people liars because they don't agree is going a little far imo![]()
I'm not saying rf2 isn't fun, it is to the right audience but I don't think it is forgiving. You need patience, dedication & concentration in greater abundance than with pCARS to get along in rf2, hence why my comparison with COD & ARMA2. One is a lot more polished, faster, fun pick up & play (yes still requires effort to master), the other requiring more focus, discipline & training to just get the basics.
...( Most honest community out there ) ...
That is not what i meant. Re-read my post. RD was used as an example of a place that is not influenced by SMS or ISI or any other studio for that matter, they are totally independent. Bram is a great guy and does not censor the site. He will close threads if they get personal but everybody is free of an opinion on sims. RacesimCentral i'm sure has ties with SimRaceWay or Simbin, i forget now but RD is 100% independent. The community aswell is what i said, not Bram.Seriously? I happen to know that Bram is very watchful of the content of his site and anything that he doesn't agree with is altered or removed. But this has nothing to do with this topic.
As I said in another thread, with all the current sims that are in the works, I hope we get a few as that will lead to better sims and more options which should get us even more sims due to competition. Judging which is better when neither are released yet is futile as we don't know the final direction that will be taken from any of the creators until the sim goes gold.
I find Pcars WAY WAY WAY harder to drive then RF2
Sure its more easy to do laps in general in Pcars than it is RF2 but that's not a hard skill to have with any driving game when you know how to drive in general.
The issue is when you get on the edge of the tires Pcars has simular issues as RF2 but only 100X worse and fact is Pcars tires are not even realistic before they lose grip , and ontop of that the cars physics just dont make sense from a real car piont of view with this weird under steer lock in happening all the time.
Thats what's funny with allot of these arcade games same with dirt , F1 2011 , when you get to the limmit of the tires you hit a brick wall where the car is no longer stable at all and turns to mush.
I guess the lesson is that most people don't ever drive the car to that degree most users are happy to do 3 laps without crashing , they have not evan got to the piont of knowing the racing line or thinking about waghting the car through the corners to line up the angle of the next corner , or taking less slip angle through a corner to conserve tires.
I think one of the reasons RBR tanked in sales was because the game relied 100% on feel and a driver having that awareness of the physics and car movement , many people it seems simply don't have that so as a result most games don't design for that.
SMS say they are working on new physics and the current physics are designed to run on a 360 and ps3 where as new physics would be to demanding. so we will have to hold on and see where it goes.
They did lie.A little background...
On August 10, Max tried pCARS for the very first time and wrote that it is:
http://www.nogripracing.com/forum/showthread.php?t=296119
OK Max, we get that you love pCARS, but to call people liars because they don't agree is going a little far imo![]()
that my "feelings" towards the realism of rf2 is met by ISI's reputation in the real world of racing..
Did you like the physics in GTL? GTR?Do you own a car?.....most sims remind me of all sorts of cars, but pcars reminds me of a marshmellow in comparison, granted it's better lately, but it feels like it's centre mounted to the road vs rf2/sims feeling like there's 4 contact points representing each wheel.
Cars like rf2 F2, Simbin C6R, RaceON US muscle Camaro, GSC 2012 Camaro, V8SC, F1 modern etc all feel like you're driving a car.
Obviously it'd be nice to be able to drive a V8SC and compare it, but you can look at vids and see that in general terms it's doing the right thing, and being that genuine sims have more feel and better FFB, it should be obvious that digital spongey games like pcars lack the fidelity that distinguishes a sim from simcade.
Did you like the physics in GTL? GTR?
I would hope once the sim goes gold that the modders will be happy with what they see and want to create stunning mods for this sim. Only time will tell for sure.
Do you own a car?.....
Did you like the physics in GTL? GTR?
My goal is to eliminate 2 of these and have one dedicated racing sim.
I have had all three games, so some few words of them:
pCARS
Don't really know what happened but I was tricked on buying the team members status. This has to be the most depressing game purchase of my life time. Sure, I was interested about the open development scheme of this title but soon I played the title I experienced how bad game it is. There is no joy of following the development anymore. The driving physics are horrible, I mean the driving feels worse and less fun than in Speed Haste. And that is truly a bad racing game. If pCARS is meant to be arcade, it is not a fun game. If it is meant to be simulation, it has no relation to reality whatsoever. The graphics really aren't that special, they look similar any mediocre next gen title. I don't ever want to touch this anymore.
rFactor2
Well this is harder to comment at, when obviously it is very very unfinished and unpolished. The FFB feels very nice when it is not literally killing my G27. Physics wise I am not so sure about, it always feels that something is off. I can't but my finger on it but nothing really feels perfectly right. Graphics are... there are problems. Massive loss of performance without of much visual candy. Somebody tested a box car in a plane track and got massive amount of fps's, so physics calculation cannot be used as an excuse for utterly bad performance. I am mainly a modder and rF2 continues to offer great modding platform like rF1 did. Guess that is what keeps me on this bandwagon. But I look at the future where oddball mods (like Reliant Robins) are released for this game. That is what I truly like, something what iRacing and pCARS can never offer.
Considering the state of rFactor 2 I really don't understand your position on pCars. They are both unfinished products that have a long way to go before they are released.
people are forgetting Asseto Corsa.I have had all three games, so some few words of them:
iRacing
I like this simulation best graphics wise, it just looks right and balanced. The physics and FFB is likeable but nothing very special. I can still feel the good old NR2003 behind everything. In good and bad. Car and track options are mainly very boring, nothing of which you really want to pay 10 dollars worth. My driving with this sim ended when I was in situation of having to buy new cars and tracks to proceed on the competition ladder. It would be nice if you could actually test/try (in private testing) out different cars and tracks before making a purchase. I don't want to buy something that I am not sure if I like to drive that thing. Other major problem with this are other competitors, who are mostly annoying american pre-teens. Sometimes it felt like I was playing Modern Warfare 3 on XBox Live. I am done with this, it is a shame.
pCARS
Don't really know what happened but I was tricked on buying the team members status. This has to be the most depressing game purchase of my life time. Sure, I was interested about the open development scheme of this title but soon I played the title I experienced how bad game it is. There is no joy of following the development anymore. The driving physics are horrible, I mean the driving feels worse and less fun than in Speed Haste. And that is truly a bad racing game. If pCARS is meant to be arcade, it is not a fun game. If it is meant to be simulation, it has no relation to reality whatsoever. The graphics really aren't that special, they look similar any mediocre next gen title. I don't ever want to touch this anymore.
rFactor2
Well this is harder to comment at, when obviously it is very very unfinished and unpolished. The FFB feels very nice when it is not literally killing my G27. Physics wise I am not so sure about, it always feels that something is off. I can't but my finger on it but nothing really feels perfectly right. Graphics are... there are problems. Massive loss of performance without of much visual candy. Somebody tested a box car in a plane track and got massive amount of fps's, so physics calculation cannot be used as an excuse for utterly bad performance. I am mainly a modder and rF2 continues to offer great modding platform like rF1 did. Guess that is what keeps me on this bandwagon. But I look at the future where oddball mods (like Reliant Robins) are released for this game. That is what I truly like, something what iRacing and pCARS can never offer.
People are not forgetting asseto corsa. As a matter of fact, people are not forgetting anything. You havent driven asseto corsa, so you cannot say anything about it really. So, why dont dont you tell us about something you have actually experienced?
mYSELF said:I think Assetto Corsa is doing great job about graphics. Didn´t read about phisics and FFB. But if they won´t miss this 2 most important features on racing sim game it will be an excellent alternative choice to rF2 to people interest in simulation.
answer=disinformedWhat do you mean AC not being mod friendly?
Most of people here didn´t play all 3 and have opinions and read about. Or do you think no one is able to talk about graphics and lasers scan tracks when comes to fidelity, since we are talking about simulation?
Stop being such a fanboy Nikos. You are better than that.
yesIve played 2. Pcars and rf2. Im frustrated about rf2s cockpits and shading, Im overwhealmed about rf2s driving, Im keeping Tim's explenations about rf2's progress, I havent driven nothing as realistic as rf2 since gpl and RBR, have you???