WhiteShadow
which games u test with cv 1 ?
Does it rely mater what sim I did use to my test? But to your info it was DCS. Everyone with common sense who plays flight sims can understand that dk1, 2 and cv1 has simply too low resolution.
which games u test with cv 1 ?
Does it rely mater what sim I did use to my test? But to your info it was DCS. Everyone with common sense who plays flight sims can understand that dk1, 2 and cv1 has simply too low resolution.
How did you get to try the cv1 in dcs let alone get to try a cv1?
How did you get to try the cv1 in dcs let alone get to try a cv1?
the question is how can u test dcs with cv1 ?
I dint test cv1 I did made typo. Use you common sense before you spam me about mistake like that. I tested DK2 as you should understand without asking silly questions.
Does it rely mater what sim I did use to my test? But to your info it was DCS. Everyone with common sense who plays flight sims can understand that dk1, 2 and cv1 has simply too low resolution.
It's nice you have an opinion and I am sure most people reading your statements of fact can understand that it is only an opinion.
Re DCS. Matt Wagner has said that CV1 in DCS is a leap beyond the DK2 and he is very happy with it in DCS. DCS is the simulator, not the aircraft.
Some aircraft will be easier to fly with lower resolution than others. Different aircraft in DCS have different roles, it's not all about spotting another aircraft as a small dot in the sky. I assume you are not part of a squadron? There are many roles to be filled that are good for VR.
Also, not everyone, in fact a minority, play combat sims. I have used FSX in the rift and flying is no issue as all and a lot more preferable to the monitors.
I dont think you are intentionally trying to lump everything in to one big bucket and saying it wont work, I just dont think you have a broader experience with the rift to know. As someone else asked, yes the sim and the aircraft you are flying are vital to the question of how well suited is the rift.
Exactly it is opinion! What dont you get about that? I am not stating any facts other than your opinion is not a fact lol. Edit, just to be clear, everything I say is my opinion, everything I read other people say I take as their opinion, until like you did and start saying 'everyone' and then you are saying it's not just your opinion but what everyone else thinks. Thats when subjective topics like this go bad.
I am in the same boat, when I got my DK2 15 months ago I gave up on anything that wouldnt use it, that left AC and iracing.
iracing implementation is as good as i have wanted and with some of their built in macro stuff pit stops are a breeze with voice comms which complement the rift perfectly. I would be happy with any sim that does it the same as iracing, hint hint.
Two things came together at about the same time. I got the OSW and iracing went from what some would call iceracing to as good as I could ask for as well so I havent lost anything without rf2. I still am at the forums regularly though, waiting and hoping because I like all the sims.
You and few guys are making statements that its the end of the world if rFactor2 don`t get vr support soon.
I think that you and me are not only in different level when it comes to how we play sims but also when it comes to hardware we are using to gaming/sims. I am only trying to share my opinion about rift based and what experience I have with it and when English is not my native language it is not easy when rift fanboys are playing word games and spam me like you do. You and few guys are making statements that its the end of the world if rFactor2 don`t get vr support soon. Your reply below is good ex. about that. I feel thats when subjective topics like this go bad.![]()
See you on the track in Rf2 sometimes in distant the future.![]()
Whilst some have made such statements before, metalnwood however has not.
If you can beat me on the equipment front you are surely at an elite level![]()
Do you rely think this was the point I was trying to make? Maybe it was something else, like what kind of hardware(monitors&PC) is used when we are comparing game experience.![]()
I am happy to move on from 'yours is bigger than mine' if you have real points to make.
The point whiteshadow made, about flight sims and resolution is far from being subjective. Resolution is directly tied to the ability to detect an object from a distance. It could be a switch in the cockpit, a reading on a instrument, or a tank 4 Km away, or an entire airfield 20 Km away. If resolution is too low, those object will be reduced to the size of less of a pixel (becoming invisible) at a distance that is a fraction of what can happen on a common monitor. While flying around can be fun, the fun will end when your operativity is reduced by your short sight... Maybe the airforce enlist shortsighted people these days, but it was not so when sight was almost your only instrument.
I wonder if that approach will cause any lag in more graphically demanding games.
More than lag, I think the concern would be performance losses.
I hope ISI has a look into it and can sort it out, I'd really love to go back to racing again on rFactor 2 when my CV arrives. I have been out of league racing for over 3 years, and since I tried the Rift I just can't race on flat screens anymore, so I've been holding out waiting for this moment, and it is so close now! I don't think I'm the only one who desperately wants to go with rF2 but will take anything else that has VR support if there aren't any options
I don't think I'm the only one who desperately wants to go with rF2 but will take anything else that has VR support if there aren't any options
More than lag, I think the concern would be performance losses.
I hope ISI has a look into it and can sort it out, I'd really love to go back to racing again on rFactor 2 when my CV arrives. I have been out of league racing for over 3 years, and since I tried the Rift I just can't race on flat screens anymore, so I've been holding out waiting for this moment, and it is so close now! I don't think I'm the only one who desperately wants to go with rF2 but will take anything else that has VR support if there aren't any options
More than lag, I think the concern would be performance losses.
I hope ISI has a look into it and can sort it out, I'd really love to go back to racing again on rFactor 2 when my CV arrives. I have been out of league racing for over 3 years, and since I tried the Rift I just can't race on flat screens anymore, so I've been holding out waiting for this moment, and it is so close now! I don't think I'm the only one who desperately wants to go with rF2 but will take anything else that has VR support if there aren't any options
I don t wanna hate against isi but i really think rf 2 will be the last one on vr. I mean they miss every important aspect in terms of marketing last 2-3 years in my opinion even gamestock car has the edge in this things. rf 2 is a good sim no question but in terms of vr i would allready think about to change the game if it comes to cv1 or vr. I mean for my part rf 2 is clear the best sim in physics and i could still manage to get it work with dk 2 but i think cv 1 is to big to miss it even other sims has worst physics. At some point vr will be to great to miss. If not in cv 1 than in the next generation.
Looking at all the new VR units coming out I am starting to think again of cancelling my pre-order of the CV1. Did I jump in too early, should I wait?