peterchen
Exactly Noel.
Correct !Well we will just have to agree that we disagree on that then.
In rF2 the physics are directly connected to the force feedback so I wouldn't have the slightest clue of the car's behavior if I didn't have any forces coming through the wheel. I wouldn't be able to feel how close I am to the limit, how close the tires are to the limit of adhesion etc. Well yeah I would have some idea, but only AFTER going off the track.Here I'm not talking about obvious oversteer and understeer, I can tell by sounds and visual clues. No I mean all the subtleties that you have to be aware of if you want to be fast.
I am well aware that the force feedback doesn't change the physics one bit, but in my mind the two are still connected and determines how I drive the car. I am inexperienced still, compared to you anyway. But I'm still very fast so that way of thinking can't be completely bonkers I think.
If the forces tell me the opposite of what the car is doing I will drive badly. Or I will think to myself 'what an awful car, what on earth is going on here'.
It's me or is impossible to pick what cars I want to race against in Pcars?
It gives me a stupid menu "same class", "same car" or "multiclass" and pick the cars by its own it's so lame.
Anyone else feel guilty playing pCARS?
I do and I'm not kidding. For two reasons:
1. I'm learning bad sim driving habits with pCARS.
2. I feel like I'm "wasting" valuable time with toy cars.
After my last session with PC, I fired up rF2 and drove the Cobra.
How can you go back to PC after the Cobra?
Same old same old, no issues at all. Ultra almost everything . looks great .performs great.AMD users having issues with PCars? or is it the same old same old.
No I get what you mean. Again it didn't mean it as an attack or an accusation.
I am simply surprised that so many people go out of their way to accuse pCARS of being arcade when it's simply no true.
I think the tire model feels great and very communicative.
The need to set up ffb per car seems a bit daunting, but to me it seems that the same-ish base values works quite well for most cars.
Tire forces at 115-120, ffb at 100, master scale of around 26-30, Fx at 48-50, Fy a bit higher, Fz at about 54-60 and the Mz at anywhere between 100-200, depending on the car.
Smoothing at 0 obviously.
The spiritual successor to Mario Kart?![]()
So....who has PCars? Not me and not anytime soon after reading through the posts. Who has AC? me and not impressed with it either. Maybe i dont give them a chance but rf2 ***** on them both.
How's the solo "offline" ? Can you easily create championship ? Does the AI pits, changes tyres ect ...
i loved GTR 2 just for that, the ability to have great endurance racing against AI ,the possibility to save during races... does pcars match it ?
Not planning to buy. rFactor, AC and Dirt Rally seems to be enough for meOnly if it was cross-platform multiplayer I would probably of bought it so I could race with friends that are console gamers. Too bad it isn't supported.
Does anyone know whether pcars produces log files from races like rFactor does?
kindergarden...my daddy is stronger then yours,my toys are much better then yours,i play realistic games you dont,i listen better music then you,my city is nicer then yours,what i do and have is always better ALWAYS!!!and you must like what i do/have,if not, than thats wrong..
i realy dont understand the needs from some here to defend or attack product we like or dislike..do you get money for that?play what you think is best for you,thats why you have few games to chose..or pay someone to make a game for you
please stop to argue about product we have they are all good in they own ways..and devs are working in their own ways to make it best possible for us...again play what you think is best for you!! or you need someone to tell you what is best for you?
funny stuff
I asked this question recently and sadly the answer appears to be no. Although there are two telemetry applications that connect via API.
Hmm bummer. Would prefer simple logs from devs. Oh well. This saves me some time by not writing another parser for simresultsBut would of done if there were logs.
kindergarden...my daddy is stronger then yours,my toys are much better then yours,i play realistic games you dont,i listen better music then you,my city is nicer then yours,what i do and have is always better ALWAYS!!!and you must like what i do/have,if not, than thats wrong..
i realy dont understand the needs from some here to defend or attack product we like or dislike..do you get money for that?play what you think is best for you,thats why you have few games to chose..or pay someone to make a game for you
please stop to argue about product we have they are all good in they own ways..and devs are working in their own ways to make it best possible for us...again play what you think is best for you!! or you need someone to tell you what is best for you?
funny stuff
And thank you as well, your posts (and the way you interact here) made me wanna go for pcars.
(needless to say I will blame you if I don't like it)
Anyone else feel guilty playing pCARS?
I do and I'm not kidding. For two reasons:
1. I'm learning bad sim driving habits with pCARS.
2. I feel like I'm "wasting" valuable time with toy cars.
After my last session with PC, I fired up rF2 and drove the Cobra.
How can you go back to PC after the Cobra?
Yikes... if pCARS is "simcade" (I don't think it is) I'd hate to think what AC then qualifies as.
The spiritual successor to Mario Kart?
Sorry I'll stop now.
In all honesty, I believe the most dangerous thing about pCARS or any immersive game is that the concept of improvement is non-existent. People literally adjust the AI difficulty level down when they don't win instead of identifying all the opportunities for improvement. It's almost like humans complete separation from the source of the food they eat. Sad.
Quite the opposite. I practice a bit, adjust the AI to put me somewhere near the back and race. If I ever get a win I didn't fight tooth and nail for I up the AI setting. What I want is a challenge....consistently winning would be no fun. In RFactor2 I find that I constantly improve. The down side of all this is that coming back to Rfactor1 after a year off I found my settings impossible (I do miss the 1979 MOD and starting out in a duff team) :-/ Worse still thanks to you lot I am getting dissatisfied with my G25 and wondering if my bread knife would spot it if I snuck in a T500RS plus F1 wheel (she doesn't approve at all![]()
I think all games encourage improvement in some way?