Nothing bad about AC but they make going fast too easy, very similar to the tech demo. Ego trip for many and hence the instant love story. Sorry fellow sim couch potatos but going fast isn't easy, takes focus and practice. No different from any other sport. I think it was even said by Tim that rF2 isn't as punishing as RL and I believe it.
You don't see spins in F1 often just like you don't see tennis balls going into the stands at Wimbledon often. This is the top of the talent pool, go to your local track day and you see plenty spins. I use the same racquet as Andy Roddick but for some reason I hit a hell of a lot more errors.
Don't take my word for it btw, sign up for a day at your local track and get educated. The 458 vid is sloppy and reminds me of the preview. Some brilliance in the experience however bland overall because there is no edge to fear.
That's the point, is exactly one of things I feel with AC... It's feels "right", but is too easy to drive so fast and match real fastest times (Kunos said that you had to push as hell and learn the car and track to achieve It, real times I mean... and find the limitis of the car).
In almos every other sim (GSC, iR, rF, rF2...) you have to LEARN to drive in the limit, race high spec cars of these sims have tons of grip, and cornering and laterall G force supported are the same as in real life, but you have to drive in the correct way (as in real life) to find that grip balancing the car correctly. In these sims you have to work hard to find this grip, and when you finally find It, you can push as a maniac for example with rF2 GTR, Corvette, or even Marussia and F ISI. Even in Skip Barber you have to learn It. If you do not learn to drive the car fast, It will kick your ass, as you can see when rookies test some high spec cars in track days, or Skip Barber schools... or you can also see how them do not push to avoid that scare moments. In rF2 and the rest of sims (not AC), you can push as a maniac from begining with no care because you have no fear to have an accident, and being a rookie you will spin so easily and the if you do not like that you will say It's unrealistic and ice like, when I actually can do weird things (and every experiece simdriver, like every EXPERIENCED real driver) with almost any car, in rF, rF2, iRacing...
In AC you do not have to do all these things, you push the throttle, the cars reacts naturally with any practice, and... THE BEST SIM EVER! Are AC and Kunos just laughing about all the rest of simulators? because they are going in a totally different way? all other sims (GSC, iR, rF, and rF2) are working hard to achieve better and better car reaction, and more accurate and It's for nothing? All other sims have the same "style" despite everyone having his own particular stuff, but AC is totally different, way more easy, way more hard to break grip and way more easy to go at limit with any need to balance the car in limit conditions, just push hard brake and gas pedals...
I'm still thinking It's not the right way to accurate car simulation. Simple videos can show how their cars are not reacting as supposed, just visually you can see that, even more when you try It... this sounds bad, but seems like now "rookie" drivers that before in other seems could not do 5 consecutive laps are now so happy with AC, and drivers who knows how are every other sim and what do you have to learn to drive fast a car feels AC like I'm feeling It, an easy but credible driving style with no more deep.
PD: I'm drivng PC sims since begining 2010, and I have no difficult to drive ANY car in ANY sim, talking about iR, rF, rF2... and for those who said that in RL have no lots of accidents... in my league we are running a Camaro championship, 80 mins races, and last race started 24 cars and finished 23, if people crash is because they are in a sim and they drive with no care as they would do in real life, in real life every driver has to finish a race with the entire car, money, safety, just respect to other drivers... all this is what sometimes every simdriver loses when a race begins.