With all of Kunos' hardcore sim experience with the first netkar, then netkar pro and now the years already put into AC, I find results like the ones you and others found of overly easy, planted, non-deep seeming physics extremely disappointing on Kunos' part.
Is this a repeat of the whole GTR2 saga where in order to give ppl a high feeling of grip and stability they ended up completely dumbing down/simplifying the car's physics?
Your above videos and analyzations show (to me) that in order to give the AC version the same sense of grip and pwer-to-grip ratio as the real life version, that Kunos had to really dumb down the car.
This whole idea of dumbing things down in order for the user to have a similiar to real-life experience, drives me INSANE. It's the reason I didnt spend more than a week playing stock GTR2 and it's part of the reason (but not the only reason) I could never get on with netkar pro.
Funny thing is though after watching the above videos I checked some more AC open-wheel onboards and then some NK Pro open-wheel onboards....and I swear the NK Pro ones seem like they have more fidelity to their physics.
Also has anyone else noticed some weird overly stiff hoping from the stiffer cars (particularly the open wheel cars) around mid corner and slightly past? Seems SUPER exaggerated.....
I have been noticing this seeming issue in AC for a long time now. The car seems to recover grip in a weird way from a slide like there is some weird aid on that only comes on at certain times to help the car stop rotating and grip again.
I completely understand. Every word in your post is what I have been noticing in TONS of Assetto Corsa videos, going back to even before the tech demo. It's exactly what I was thinking and you put it into words perfectly